From: Baikal Electronics Date: Tue, 13 Sep 2022 22:30:38 +0000 (+0300) Subject: Move .conf.samples to a directory with an appropriate name X-Git-Tag: baikal/mips/sdk6.1~30 X-Git-Url: https://git.baikalelectronics.ru/sdk/?a=commitdiff_plain;h=214d92ad6a07ec8de4606d59bc4992e0a7f79d59;p=openembedded-baikal.git Move .conf.samples to a directory with an appropriate name --- diff --git a/meta-baikal/conf/bblayers.conf.sample b/meta-baikal/conf/bblayers.conf.sample deleted file mode 100644 index e3c8f44..0000000 --- a/meta-baikal/conf/bblayers.conf.sample +++ /dev/null @@ -1,11 +0,0 @@ -# POKY_BBLAYERS_CONF_VERSION is increased each time build/conf/bblayers.conf -# changes incompatibly -POKY_BBLAYERS_CONF_VERSION = "2" - -BBPATH = "${TOPDIR}" -BBFILES ?= "" - -BBLAYERS ?= " \ - ##OEROOT##/meta \ - ##OEROOT##/meta-baikal \ - " diff --git a/meta-baikal/conf/local.conf.sample b/meta-baikal/conf/local.conf.sample deleted file mode 100644 index c568c65..0000000 --- a/meta-baikal/conf/local.conf.sample +++ /dev/null @@ -1,238 +0,0 @@ -# -# This file is your local configuration file and is where all local user settings -# are placed. The comments in this file give some guide to the options a new user -# to the system might want to change but pretty much any configuration option can -# be set in this file. More adventurous users can look at local.conf.extended -# which contains other examples of configuration which can be placed in this file -# but new users likely won't need any of them initially. -# -# Lines starting with the '#' character are commented out and in some cases the -# default values are provided as comments to show people example syntax. Enabling -# the option is a question of removing the # character and making any change to the -# variable as required. - -# -# Machine Selection -# -MACHINE = "bfk3" - -# -# Where to place downloads -# -# During a first build the system will download many different source code tarballs -# from various upstream projects. This can take a while, particularly if your network -# connection is slow. These are all stored in DL_DIR. When wiping and rebuilding you -# can preserve this directory to speed up this part of subsequent builds. This directory -# is safe to share between multiple builds on the same machine too. -# -# The default is a downloads directory under TOPDIR which is the build directory. -# -#DL_DIR ?= "${TOPDIR}/downloads" - -# -# Where to place shared-state files -# -# BitBake has the capability to accelerate builds based on previously built output. -# This is done using "shared state" files which can be thought of as cache objects -# and this option determines where those files are placed. -# -# You can wipe out TMPDIR leaving this directory intact and the build would regenerate -# from these files if no changes were made to the configuration. If changes were made -# to the configuration, only shared state files where the state was still valid would -# be used (done using checksums). -# -# The default is a sstate-cache directory under TOPDIR. -# -#SSTATE_DIR ?= "${TOPDIR}/sstate-cache" - -# -# Where to place the build output -# -# This option specifies where the bulk of the building work should be done and -# where BitBake should place its temporary files and output. Keep in mind that -# this includes the extraction and compilation of many applications and the toolchain -# which can use Gigabytes of hard disk space. -# -# The default is a tmp directory under TOPDIR. -# -#TMPDIR = "${TOPDIR}/tmp" - - -# -# Package Management configuration -# -# This variable lists which packaging formats to enable. Multiple package backends -# can be enabled at once and the first item listed in the variable will be used -# to generate the root filesystems. -# Options are: -# - 'package_deb' for debian style deb files -# - 'package_ipk' for ipk files are used by opkg (a debian style embedded package manager) -# - 'package_rpm' for rpm style packages -# E.g.: PACKAGE_CLASSES ?= "package_rpm package_deb package_ipk" -# We default to ipk: -PACKAGE_CLASSES ?= "package_ipk" - -# -# SDK target architecture -# -# This variable specifies the architecture to build SDK items for and means -# you can build the SDK packages for architectures other than the machine you are -# running the build on (i.e. building i686 packages on an x86_64 host). -# Supported values are i686, x86_64, aarch64 -#SDKMACHINE ?= "i686" - -# -# Extra image configuration defaults -# -# The EXTRA_IMAGE_FEATURES variable allows extra packages to be added to the generated -# images. Some of these options are added to certain image types automatically. The -# variable can contain the following options: -# "dbg-pkgs" - add -dbg packages for all installed packages -# (adds symbol information for debugging/profiling) -# "src-pkgs" - add -src packages for all installed packages -# (adds source code for debugging) -# "dev-pkgs" - add -dev packages for all installed packages -# (useful if you want to develop against libs in the image) -# "ptest-pkgs" - add -ptest packages for all ptest-enabled packages -# (useful if you want to run the package test suites) -# "tools-sdk" - add development tools (gcc, make, pkgconfig etc.) -# "tools-debug" - add debugging tools (gdb, strace) -# "eclipse-debug" - add Eclipse remote debugging support -# "tools-profile" - add profiling tools (oprofile, lttng, valgrind) -# "tools-testapps" - add useful testing tools (ts_print, aplay, arecord etc.) -# "debug-tweaks" - make an image suitable for development -# e.g. ssh root access has a blank password -# There are other application targets that can be used here too, see -# meta/classes/image.bbclass and meta/classes/core-image.bbclass for more details. -# We default to enabling the debugging tweaks. -## EXTRA_IMAGE_FEATURES ?= "debug-tweaks" - -# -# Additional image features -# -# The following is a list of additional classes to use when building images which -# enable extra features. Some available options which can be included in this variable -# are: -# - 'buildstats' collect build statistics -# - 'image-mklibs' to reduce shared library files size for an image -# - 'image-prelink' in order to prelink the filesystem image -# NOTE: if listing mklibs & prelink both, then make sure mklibs is before prelink -# NOTE: mklibs also needs to be explicitly enabled for a given image, see local.conf.extended -## USER_CLASSES ?= "buildstats image-mklibs image-prelink" - - -# -# Runtime testing of images -# -# The build system can test booting virtual machine images under qemu (an emulator) -# after any root filesystems are created and run tests against those images. It can also -# run tests against any SDK that are built. To enable this uncomment these lines. -# See classes/test{image,sdk}.bbclass for further details. -#IMAGE_CLASSES += "testimage testsdk" -#TESTIMAGE_AUTO_qemuall = "1" - -# -# Interactive shell configuration -# -# Under certain circumstances the system may need input from you and to do this it -# can launch an interactive shell. It needs to do this since the build is -# multithreaded and needs to be able to handle the case where more than one parallel -# process may require the user's attention. The default is iterate over the available -# terminal types to find one that works. -# -# Examples of the occasions this may happen are when resolving patches which cannot -# be applied, to use the devshell or the kernel menuconfig -# -# Supported values are auto, gnome, xfce, rxvt, screen, konsole (KDE 3.x only), none -# Note: currently, Konsole support only works for KDE 3.x due to the way -# newer Konsole versions behave -#OE_TERMINAL = "auto" -# By default disable interactive patch resolution (tasks will just fail instead): -PATCHRESOLVE = "noop" - -# -# Disk Space Monitoring during the build -# -# Monitor the disk space during the build. If there is less that 1GB of space or less -# than 100K inodes in any key build location (TMPDIR, DL_DIR, SSTATE_DIR), gracefully -# shutdown the build. If there is less that 100MB or 1K inodes, perform a hard abort -# of the build. The reason for this is that running completely out of space can corrupt -# files and damages the build in ways which may not be easily recoverable. -# It's necessary to monitor /tmp, if there is no space left the build will fail -# with very exotic errors. -BB_DISKMON_DIRS ??= "\ - STOPTASKS,${TMPDIR},1G,100K \ - STOPTASKS,${DL_DIR},1G,100K \ - STOPTASKS,${SSTATE_DIR},1G,100K \ - STOPTASKS,/tmp,100M,100K \ - ABORT,${TMPDIR},100M,1K \ - ABORT,${DL_DIR},100M,1K \ - ABORT,${SSTATE_DIR},100M,1K \ - ABORT,/tmp,10M,1K" - -# -# Shared-state files from other locations -# -# As mentioned above, shared state files are prebuilt cache data objects which can be -# used to accelerate build time. This variable can be used to configure the system -# to search other mirror locations for these objects before it builds the data itself. -# -# This can be a filesystem directory, or a remote url such as http or ftp. These -# would contain the sstate-cache results from previous builds (possibly from other -# machines). This variable works like fetcher MIRRORS/PREMIRRORS and points to the -# cache locations to check for the shared objects. -# NOTE: if the mirror uses the same structure as SSTATE_DIR, you need to add PATH -# at the end as shown in the examples below. This will be substituted with the -# correct path within the directory structure. -#SSTATE_MIRRORS ?= "\ -#file://.* http://someserver.tld/share/sstate/PATH;downloadfilename=PATH \n \ -#file://.* file:///some/local/dir/sstate/PATH" - - -# -# Qemu configuration -# -# By default qemu will build with a builtin VNC server where graphical output can be -# seen. The two lines below enable the SDL backend too. By default libsdl2-native will -# be built, if you want to use your host's libSDL instead of the minimal libsdl built -# by libsdl2-native then uncomment the ASSUME_PROVIDED line below. -## PACKAGECONFIG_append_pn-qemu-system-native = " sdl" -## PACKAGECONFIG_append_pn-nativesdk-qemu = " sdl" -#ASSUME_PROVIDED += "libsdl2-native" - -# -# Hash Equivalence -# -# Enable support for automatically running a local hash equivalence server and -# instruct bitbake to use a hash equivalence aware signature generator. Hash -# equivalence improves reuse of sstate by detecting when a given sstate -# artifact can be reused as equivalent, even if the current task hash doesn't -# match the one that generated the artifact. -# -# A shared hash equivalent server can be set with ":" format -# -#BB_HASHSERVE = "auto" -#BB_SIGNATURE_HANDLER = "OEEquivHash" - -# -# Memory Resident Bitbake -# -# Bitbake's server component can stay in memory after the UI for the current command -# has completed. This means subsequent commands can run faster since there is no need -# for bitbake to reload cache files and so on. Number is in seconds, after which the -# server will shut down. -# -#BB_SERVER_TIMEOUT = "60" - -# CONF_VERSION is increased each time build/conf/ changes incompatibly and is used to -# track the version of this file when it was generated. This can safely be ignored if -# this doesn't mean anything to you. -CONF_VERSION = "2" - -INITRAMFS_IMAGE = "core-image-tiny-initramfs" -INITRAMFS_FSTYPES = "cpio cpio.gz cpio.lzma" - -IMAGE_FSTYPES = "ext2 ext2.gz ext2.lzma cpio cpio.gz cpio.lzma" - -BAIKAL_DEPLOY = "${TOPDIR}/baikal" -BAIKAL_IMAGES = "${BAIKAL_DEPLOY}/img" diff --git a/meta-baikal/conf/templates/default/bblayers.conf.sample b/meta-baikal/conf/templates/default/bblayers.conf.sample new file mode 100644 index 0000000..e3c8f44 --- /dev/null +++ b/meta-baikal/conf/templates/default/bblayers.conf.sample @@ -0,0 +1,11 @@ +# POKY_BBLAYERS_CONF_VERSION is increased each time build/conf/bblayers.conf +# changes incompatibly +POKY_BBLAYERS_CONF_VERSION = "2" + +BBPATH = "${TOPDIR}" +BBFILES ?= "" + +BBLAYERS ?= " \ + ##OEROOT##/meta \ + ##OEROOT##/meta-baikal \ + " diff --git a/meta-baikal/conf/templates/default/local.conf.sample b/meta-baikal/conf/templates/default/local.conf.sample new file mode 100644 index 0000000..c568c65 --- /dev/null +++ b/meta-baikal/conf/templates/default/local.conf.sample @@ -0,0 +1,238 @@ +# +# This file is your local configuration file and is where all local user settings +# are placed. The comments in this file give some guide to the options a new user +# to the system might want to change but pretty much any configuration option can +# be set in this file. More adventurous users can look at local.conf.extended +# which contains other examples of configuration which can be placed in this file +# but new users likely won't need any of them initially. +# +# Lines starting with the '#' character are commented out and in some cases the +# default values are provided as comments to show people example syntax. Enabling +# the option is a question of removing the # character and making any change to the +# variable as required. + +# +# Machine Selection +# +MACHINE = "bfk3" + +# +# Where to place downloads +# +# During a first build the system will download many different source code tarballs +# from various upstream projects. This can take a while, particularly if your network +# connection is slow. These are all stored in DL_DIR. When wiping and rebuilding you +# can preserve this directory to speed up this part of subsequent builds. This directory +# is safe to share between multiple builds on the same machine too. +# +# The default is a downloads directory under TOPDIR which is the build directory. +# +#DL_DIR ?= "${TOPDIR}/downloads" + +# +# Where to place shared-state files +# +# BitBake has the capability to accelerate builds based on previously built output. +# This is done using "shared state" files which can be thought of as cache objects +# and this option determines where those files are placed. +# +# You can wipe out TMPDIR leaving this directory intact and the build would regenerate +# from these files if no changes were made to the configuration. If changes were made +# to the configuration, only shared state files where the state was still valid would +# be used (done using checksums). +# +# The default is a sstate-cache directory under TOPDIR. +# +#SSTATE_DIR ?= "${TOPDIR}/sstate-cache" + +# +# Where to place the build output +# +# This option specifies where the bulk of the building work should be done and +# where BitBake should place its temporary files and output. Keep in mind that +# this includes the extraction and compilation of many applications and the toolchain +# which can use Gigabytes of hard disk space. +# +# The default is a tmp directory under TOPDIR. +# +#TMPDIR = "${TOPDIR}/tmp" + + +# +# Package Management configuration +# +# This variable lists which packaging formats to enable. Multiple package backends +# can be enabled at once and the first item listed in the variable will be used +# to generate the root filesystems. +# Options are: +# - 'package_deb' for debian style deb files +# - 'package_ipk' for ipk files are used by opkg (a debian style embedded package manager) +# - 'package_rpm' for rpm style packages +# E.g.: PACKAGE_CLASSES ?= "package_rpm package_deb package_ipk" +# We default to ipk: +PACKAGE_CLASSES ?= "package_ipk" + +# +# SDK target architecture +# +# This variable specifies the architecture to build SDK items for and means +# you can build the SDK packages for architectures other than the machine you are +# running the build on (i.e. building i686 packages on an x86_64 host). +# Supported values are i686, x86_64, aarch64 +#SDKMACHINE ?= "i686" + +# +# Extra image configuration defaults +# +# The EXTRA_IMAGE_FEATURES variable allows extra packages to be added to the generated +# images. Some of these options are added to certain image types automatically. The +# variable can contain the following options: +# "dbg-pkgs" - add -dbg packages for all installed packages +# (adds symbol information for debugging/profiling) +# "src-pkgs" - add -src packages for all installed packages +# (adds source code for debugging) +# "dev-pkgs" - add -dev packages for all installed packages +# (useful if you want to develop against libs in the image) +# "ptest-pkgs" - add -ptest packages for all ptest-enabled packages +# (useful if you want to run the package test suites) +# "tools-sdk" - add development tools (gcc, make, pkgconfig etc.) +# "tools-debug" - add debugging tools (gdb, strace) +# "eclipse-debug" - add Eclipse remote debugging support +# "tools-profile" - add profiling tools (oprofile, lttng, valgrind) +# "tools-testapps" - add useful testing tools (ts_print, aplay, arecord etc.) +# "debug-tweaks" - make an image suitable for development +# e.g. ssh root access has a blank password +# There are other application targets that can be used here too, see +# meta/classes/image.bbclass and meta/classes/core-image.bbclass for more details. +# We default to enabling the debugging tweaks. +## EXTRA_IMAGE_FEATURES ?= "debug-tweaks" + +# +# Additional image features +# +# The following is a list of additional classes to use when building images which +# enable extra features. Some available options which can be included in this variable +# are: +# - 'buildstats' collect build statistics +# - 'image-mklibs' to reduce shared library files size for an image +# - 'image-prelink' in order to prelink the filesystem image +# NOTE: if listing mklibs & prelink both, then make sure mklibs is before prelink +# NOTE: mklibs also needs to be explicitly enabled for a given image, see local.conf.extended +## USER_CLASSES ?= "buildstats image-mklibs image-prelink" + + +# +# Runtime testing of images +# +# The build system can test booting virtual machine images under qemu (an emulator) +# after any root filesystems are created and run tests against those images. It can also +# run tests against any SDK that are built. To enable this uncomment these lines. +# See classes/test{image,sdk}.bbclass for further details. +#IMAGE_CLASSES += "testimage testsdk" +#TESTIMAGE_AUTO_qemuall = "1" + +# +# Interactive shell configuration +# +# Under certain circumstances the system may need input from you and to do this it +# can launch an interactive shell. It needs to do this since the build is +# multithreaded and needs to be able to handle the case where more than one parallel +# process may require the user's attention. The default is iterate over the available +# terminal types to find one that works. +# +# Examples of the occasions this may happen are when resolving patches which cannot +# be applied, to use the devshell or the kernel menuconfig +# +# Supported values are auto, gnome, xfce, rxvt, screen, konsole (KDE 3.x only), none +# Note: currently, Konsole support only works for KDE 3.x due to the way +# newer Konsole versions behave +#OE_TERMINAL = "auto" +# By default disable interactive patch resolution (tasks will just fail instead): +PATCHRESOLVE = "noop" + +# +# Disk Space Monitoring during the build +# +# Monitor the disk space during the build. If there is less that 1GB of space or less +# than 100K inodes in any key build location (TMPDIR, DL_DIR, SSTATE_DIR), gracefully +# shutdown the build. If there is less that 100MB or 1K inodes, perform a hard abort +# of the build. The reason for this is that running completely out of space can corrupt +# files and damages the build in ways which may not be easily recoverable. +# It's necessary to monitor /tmp, if there is no space left the build will fail +# with very exotic errors. +BB_DISKMON_DIRS ??= "\ + STOPTASKS,${TMPDIR},1G,100K \ + STOPTASKS,${DL_DIR},1G,100K \ + STOPTASKS,${SSTATE_DIR},1G,100K \ + STOPTASKS,/tmp,100M,100K \ + ABORT,${TMPDIR},100M,1K \ + ABORT,${DL_DIR},100M,1K \ + ABORT,${SSTATE_DIR},100M,1K \ + ABORT,/tmp,10M,1K" + +# +# Shared-state files from other locations +# +# As mentioned above, shared state files are prebuilt cache data objects which can be +# used to accelerate build time. This variable can be used to configure the system +# to search other mirror locations for these objects before it builds the data itself. +# +# This can be a filesystem directory, or a remote url such as http or ftp. These +# would contain the sstate-cache results from previous builds (possibly from other +# machines). This variable works like fetcher MIRRORS/PREMIRRORS and points to the +# cache locations to check for the shared objects. +# NOTE: if the mirror uses the same structure as SSTATE_DIR, you need to add PATH +# at the end as shown in the examples below. This will be substituted with the +# correct path within the directory structure. +#SSTATE_MIRRORS ?= "\ +#file://.* http://someserver.tld/share/sstate/PATH;downloadfilename=PATH \n \ +#file://.* file:///some/local/dir/sstate/PATH" + + +# +# Qemu configuration +# +# By default qemu will build with a builtin VNC server where graphical output can be +# seen. The two lines below enable the SDL backend too. By default libsdl2-native will +# be built, if you want to use your host's libSDL instead of the minimal libsdl built +# by libsdl2-native then uncomment the ASSUME_PROVIDED line below. +## PACKAGECONFIG_append_pn-qemu-system-native = " sdl" +## PACKAGECONFIG_append_pn-nativesdk-qemu = " sdl" +#ASSUME_PROVIDED += "libsdl2-native" + +# +# Hash Equivalence +# +# Enable support for automatically running a local hash equivalence server and +# instruct bitbake to use a hash equivalence aware signature generator. Hash +# equivalence improves reuse of sstate by detecting when a given sstate +# artifact can be reused as equivalent, even if the current task hash doesn't +# match the one that generated the artifact. +# +# A shared hash equivalent server can be set with ":" format +# +#BB_HASHSERVE = "auto" +#BB_SIGNATURE_HANDLER = "OEEquivHash" + +# +# Memory Resident Bitbake +# +# Bitbake's server component can stay in memory after the UI for the current command +# has completed. This means subsequent commands can run faster since there is no need +# for bitbake to reload cache files and so on. Number is in seconds, after which the +# server will shut down. +# +#BB_SERVER_TIMEOUT = "60" + +# CONF_VERSION is increased each time build/conf/ changes incompatibly and is used to +# track the version of this file when it was generated. This can safely be ignored if +# this doesn't mean anything to you. +CONF_VERSION = "2" + +INITRAMFS_IMAGE = "core-image-tiny-initramfs" +INITRAMFS_FSTYPES = "cpio cpio.gz cpio.lzma" + +IMAGE_FSTYPES = "ext2 ext2.gz ext2.lzma cpio cpio.gz cpio.lzma" + +BAIKAL_DEPLOY = "${TOPDIR}/baikal" +BAIKAL_IMAGES = "${BAIKAL_DEPLOY}/img"