static inline void bitmap_zero(unsigned long *dst, unsigned int nbits)
{
unsigned int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
- memset(dst, 0, len);
+
+ if (small_const_nbits(nbits))
+ *dst = 0;
+ else
+ memset(dst, 0, len);
}
static inline void bitmap_fill(unsigned long *dst, unsigned int nbits)
{
unsigned int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
- memset(dst, 0xff, len);
+
+ if (small_const_nbits(nbits))
+ *dst = ~0UL;
+ else
+ memset(dst, 0xff, len);
}
static inline void bitmap_copy(unsigned long *dst, const unsigned long *src,
unsigned int nbits)
{
unsigned int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
- memcpy(dst, src, len);
+
+ if (small_const_nbits(nbits))
+ *dst = *src;
+ else
+ memcpy(dst, src, len);
}
/*
{
if (__builtin_constant_p(nbits) && nbits == 1)
__set_bit(start, map);
+ else if (small_const_nbits(start + nbits))
+ *map |= GENMASK(start + nbits - 1, start);
else if (__builtin_constant_p(start & BITMAP_MEM_MASK) &&
IS_ALIGNED(start, BITMAP_MEM_ALIGNMENT) &&
__builtin_constant_p(nbits & BITMAP_MEM_MASK) &&
{
if (__builtin_constant_p(nbits) && nbits == 1)
__clear_bit(start, map);
+ else if (small_const_nbits(start + nbits))
+ *map &= ~GENMASK(start + nbits - 1, start);
else if (__builtin_constant_p(start & BITMAP_MEM_MASK) &&
IS_ALIGNED(start, BITMAP_MEM_ALIGNMENT) &&
__builtin_constant_p(nbits & BITMAP_MEM_MASK) &&