The major drawback of commit
99952ba44d8e ("drm/i915/gen8+: Add RC6 CTX
corruption WA") is that it disables RC6 while Skylake (and friends) is
active, and we do not consider the GPU idle until all outstanding
requests have been retired and the engine switched over to the kernel
context. If userspace is idle, this task falls onto our background idle
worker, which only runs roughly once a second, meaning that userspace has
to have been idle for a couple of seconds before we enable RC6 again.
Naturally, this causes us to consume considerably more energy than
before as powersaving is effectively disabled while a display server
(here's looking at you Xorg) is running.
As execlists will get a completion event as each context is completed,
we can use this interrupt to queue a retire worker bound to this engine
to cleanup idle timelines. We will then immediately notice the idle
engine (without userspace intervention or the aid of the background
retire worker) and start parking the GPU. Thus during light workloads,
we will do much more work to idle the GPU faster... Hopefully with
commensurate power saving!
v2: Watch context completions and only look at those local to the engine
when retiring to reduce the amount of excess work we perform.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=112315
References:
99952ba44d8e ("drm/i915/gen8+: Add RC6 CTX corruption WA")
References:
f374093f1b54 ("drm/i915/gen8+: Add RC6 CTX corruption WA")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20191125105858.1718307-3-chris@chris-wilson.co.uk
(cherry picked from commit
4f88f8747fa43c97c3b3712d8d87295ea757cc51)
Signed-off-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
#include "i915_drv.h"
-#include "gt/intel_gt.h"
-
+#include "intel_context.h"
#include "intel_engine.h"
#include "intel_engine_pm.h"
#include "intel_engine_pool.h"
#include "intel_engine_user.h"
-#include "intel_context.h"
+#include "intel_gt.h"
+#include "intel_gt_requests.h"
#include "intel_lrc.h"
#include "intel_reset.h"
#include "intel_ring.h"
intel_engine_init_execlists(engine);
intel_engine_init_cmd_parser(engine);
intel_engine_init__pm(engine);
+ intel_engine_init_retire(engine);
intel_engine_pool_init(&engine->pool);
cleanup_status_page(engine);
+ intel_engine_fini_retire(engine);
intel_engine_pool_fini(&engine->pool);
intel_engine_fini_breadcrumbs(engine);
intel_engine_cleanup_cmd_parser(engine);
struct intel_engine_execlists execlists;
+ /*
+ * Keep track of completed timelines on this engine for early
+ * retirement with the goal of quickly enabling powersaving as
+ * soon as the engine is idle.
+ */
+ struct intel_timeline *retire;
+ struct work_struct retire_work;
+
/* status_notifier: list of callbacks for context-switch changes */
struct atomic_notifier_head context_status_notifier;
* Copyright © 2019 Intel Corporation
*/
+#include <linux/workqueue.h>
+
#include "i915_drv.h" /* for_each_engine() */
#include "i915_request.h"
#include "intel_gt.h"
intel_engine_flush_submission(engine);
}
+static void engine_retire(struct work_struct *work)
+{
+ struct intel_engine_cs *engine =
+ container_of(work, typeof(*engine), retire_work);
+ struct intel_timeline *tl = xchg(&engine->retire, NULL);
+
+ do {
+ struct intel_timeline *next = xchg(&tl->retire, NULL);
+
+ /*
+ * Our goal here is to retire _idle_ timelines as soon as
+ * possible (as they are idle, we do not expect userspace
+ * to be cleaning up anytime soon).
+ *
+ * If the timeline is currently locked, either it is being
+ * retired elsewhere or about to be!
+ */
+ if (mutex_trylock(&tl->mutex)) {
+ retire_requests(tl);
+ mutex_unlock(&tl->mutex);
+ }
+ intel_timeline_put(tl);
+
+ GEM_BUG_ON(!next);
+ tl = ptr_mask_bits(next, 1);
+ } while (tl);
+}
+
+static bool add_retire(struct intel_engine_cs *engine,
+ struct intel_timeline *tl)
+{
+ struct intel_timeline *first;
+
+ /*
+ * We open-code a llist here to include the additional tag [BIT(0)]
+ * so that we know when the timeline is already on a
+ * retirement queue: either this engine or another.
+ *
+ * However, we rely on that a timeline can only be active on a single
+ * engine at any one time and that add_retire() is called before the
+ * engine releases the timeline and transferred to another to retire.
+ */
+
+ if (READ_ONCE(tl->retire)) /* already queued */
+ return false;
+
+ intel_timeline_get(tl);
+ first = READ_ONCE(engine->retire);
+ do
+ tl->retire = ptr_pack_bits(first, 1, 1);
+ while (!try_cmpxchg(&engine->retire, &first, tl));
+
+ return !first;
+}
+
+void intel_engine_add_retire(struct intel_engine_cs *engine,
+ struct intel_timeline *tl)
+{
+ if (add_retire(engine, tl))
+ schedule_work(&engine->retire_work);
+}
+
+void intel_engine_init_retire(struct intel_engine_cs *engine)
+{
+ INIT_WORK(&engine->retire_work, engine_retire);
+}
+
+void intel_engine_fini_retire(struct intel_engine_cs *engine)
+{
+ flush_work(&engine->retire_work);
+ GEM_BUG_ON(engine->retire);
+}
+
long intel_gt_retire_requests_timeout(struct intel_gt *gt, long timeout)
{
struct intel_gt_timelines *timelines = >->timelines;
#ifndef INTEL_GT_REQUESTS_H
#define INTEL_GT_REQUESTS_H
+struct intel_engine_cs;
struct intel_gt;
+struct intel_timeline;
long intel_gt_retire_requests_timeout(struct intel_gt *gt, long timeout);
static inline void intel_gt_retire_requests(struct intel_gt *gt)
intel_gt_retire_requests_timeout(gt, 0);
}
+void intel_engine_init_retire(struct intel_engine_cs *engine);
+void intel_engine_add_retire(struct intel_engine_cs *engine,
+ struct intel_timeline *tl);
+void intel_engine_fini_retire(struct intel_engine_cs *engine);
+
int intel_gt_wait_for_idle(struct intel_gt *gt, long timeout);
void intel_gt_init_requests(struct intel_gt *gt);
#include "intel_engine_pm.h"
#include "intel_gt.h"
#include "intel_gt_pm.h"
+#include "intel_gt_requests.h"
#include "intel_lrc_reg.h"
#include "intel_mocs.h"
#include "intel_reset.h"
* refrain from doing non-trivial work here.
*/
+ /*
+ * If we have just completed this context, the engine may now be
+ * idle and we want to re-enter powersaving.
+ */
+ if (list_is_last(&rq->link, &ce->timeline->requests) &&
+ i915_request_completed(rq))
+ intel_engine_add_retire(engine, ce->timeline);
+
intel_engine_context_out(engine);
execlists_context_status_change(rq, INTEL_CONTEXT_SCHEDULE_OUT);
intel_gt_pm_put_async(engine->gt);
{
GEM_BUG_ON(atomic_read(&timeline->pin_count));
GEM_BUG_ON(!list_empty(&timeline->requests));
+ GEM_BUG_ON(timeline->retire);
if (timeline->hwsp_cacheline)
cacheline_free(timeline->hwsp_cacheline);
*/
struct i915_active_fence last_request;
+ /** A chain of completed timelines ready for early retirement. */
+ struct intel_timeline *retire;
+
/**
* We track the most recent seqno that we wait on in every context so
* that we only have to emit a new await and dependency on a more