kfree(css_cls_state(css));
}
+/*
+ * To avoid freezing of sockets creation for tasks with big number of threads
+ * and opened sockets lets release file_lock every 1000 iterated descriptors.
+ * New sockets will already have been created with new classid.
+ */
+
+struct update_classid_context {
+ u32 classid;
+ unsigned int batch;
+};
+
+#define UPDATE_CLASSID_BATCH 1000
+
static int update_classid_sock(const void *v, struct file *file, unsigned n)
{
int err;
+ struct update_classid_context *ctx = (void *)v;
struct socket *sock = sock_from_file(file, &err);
if (sock) {
spin_lock(&cgroup_sk_update_lock);
- sock_cgroup_set_classid(&sock->sk->sk_cgrp_data,
- (unsigned long)v);
+ sock_cgroup_set_classid(&sock->sk->sk_cgrp_data, ctx->classid);
spin_unlock(&cgroup_sk_update_lock);
}
+ if (--ctx->batch == 0) {
+ ctx->batch = UPDATE_CLASSID_BATCH;
+ return n + 1;
+ }
return 0;
}
+static void update_classid_task(struct task_struct *p, u32 classid)
+{
+ struct update_classid_context ctx = {
+ .classid = classid,
+ .batch = UPDATE_CLASSID_BATCH
+ };
+ unsigned int fd = 0;
+
+ do {
+ task_lock(p);
+ fd = iterate_fd(p->files, fd, update_classid_sock, &ctx);
+ task_unlock(p);
+ cond_resched();
+ } while (fd);
+}
+
static void cgrp_attach(struct cgroup_taskset *tset)
{
struct cgroup_subsys_state *css;
struct task_struct *p;
cgroup_taskset_for_each(p, css, tset) {
- task_lock(p);
- iterate_fd(p->files, 0, update_classid_sock,
- (void *)(unsigned long)css_cls_state(css)->classid);
- task_unlock(p);
+ update_classid_task(p, css_cls_state(css)->classid);
}
}
css_task_iter_start(css, 0, &it);
while ((p = css_task_iter_next(&it))) {
- task_lock(p);
- iterate_fd(p->files, 0, update_classid_sock,
- (void *)(unsigned long)cs->classid);
- task_unlock(p);
+ update_classid_task(p, cs->classid);
cond_resched();
}
css_task_iter_end(&it);