{
static const struct ttm_place sys_mem = { .mem_type = TTM_PL_SYSTEM };
struct ttm_buffer_object *ghost;
+ struct ttm_resource *sys_res;
struct ttm_tt *ttm;
int ret;
+ ret = ttm_resource_alloc(bo, &sys_mem, &sys_res);
+ if (ret)
+ return ret;
+
/* If already idle, no need for ghost object dance. */
ret = ttm_bo_wait(bo, false, true);
if (ret != -EBUSY) {
/* See comment below about clearing. */
ret = ttm_tt_create(bo, true);
if (ret)
- return ret;
+ goto error_free_sys_mem;
} else {
ttm_tt_unpopulate(bo->bdev, bo->ttm);
if (bo->type == ttm_bo_type_device)
ttm_tt_mark_for_clear(bo->ttm);
}
ttm_resource_free(bo, &bo->resource);
- return ttm_resource_alloc(bo, &sys_mem, &bo->resource);
+ ttm_bo_assign_mem(bo, sys_res);
+ return 0;
}
/*
ret = ttm_tt_create(bo, true);
swap(bo->ttm, ttm);
if (ret)
- return ret;
+ goto error_free_sys_mem;
ret = ttm_buffer_object_transfer(bo, &ghost);
- if (ret) {
- ttm_tt_destroy(bo->bdev, ttm);
- return ret;
- }
+ if (ret)
+ goto error_destroy_tt;
ret = dma_resv_copy_fences(&ghost->base._resv, bo->base.resv);
/* Last resort, wait for the BO to be idle when we are OOM */
dma_resv_unlock(&ghost->base._resv);
ttm_bo_put(ghost);
bo->ttm = ttm;
+ bo->resource = NULL;
+ ttm_bo_assign_mem(bo, sys_res);
+ return 0;
+
+error_destroy_tt:
+ ttm_tt_destroy(bo->bdev, ttm);
- return ttm_resource_alloc(bo, &sys_mem, &bo->resource);
+error_free_sys_mem:
+ ttm_resource_free(bo, &sys_res);
+ return ret;
}