struct virtio_gpu_object_params *params,
struct virtio_gpu_object **bo_ptr,
struct virtio_gpu_fence *fence);
-
/* virtgpu_prime.c */
struct drm_gem_object *virtgpu_gem_prime_import_sg_table(
struct drm_device *dev, struct dma_buf_attachment *attach,
struct sg_table *sgt);
-static inline u64 virtio_gpu_object_mmap_offset(struct virtio_gpu_object *bo)
-{
- return drm_vma_node_offset_addr(&bo->base.base.vma_node);
-}
-
-/* virgl debufs */
+/* virgl debugfs */
int virtio_gpu_debugfs_init(struct drm_minor *minor);
#endif
uint32_t handle, uint64_t *offset_p)
{
struct drm_gem_object *gobj;
- struct virtio_gpu_object *obj;
BUG_ON(!offset_p);
gobj = drm_gem_object_lookup(file_priv, handle);
if (gobj == NULL)
return -ENOENT;
- obj = gem_to_virtio_gpu_obj(gobj);
- *offset_p = virtio_gpu_object_mmap_offset(obj);
+ *offset_p = drm_vma_node_offset_addr(&gobj->vma_node);
drm_gem_object_put_unlocked(gobj);
return 0;
}