A6XX_RBBM_INT_0_MASK_UCHE_OOB_ACCESS | \
A6XX_RBBM_INT_0_MASK_UCHE_TRAP_INTR)
-static int a6xx_hw_init(struct msm_gpu *gpu)
+static int hw_init(struct msm_gpu *gpu)
{
struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
return ret;
}
+static int a6xx_hw_init(struct msm_gpu *gpu)
+{
+ struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
+ struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
+ int ret;
+
+ mutex_lock(&a6xx_gpu->gmu.lock);
+ ret = hw_init(gpu);
+ mutex_unlock(&a6xx_gpu->gmu.lock);
+
+ return ret;
+}
+
static void a6xx_dump(struct msm_gpu *gpu)
{
DRM_DEV_INFO(&gpu->pdev->dev, "status: %08x\n",
trace_msm_gpu_resume(0);
+ mutex_lock(&a6xx_gpu->gmu.lock);
ret = a6xx_gmu_resume(a6xx_gpu);
+ mutex_unlock(&a6xx_gpu->gmu.lock);
if (ret)
return ret;
msm_devfreq_suspend(gpu);
+ mutex_lock(&a6xx_gpu->gmu.lock);
ret = a6xx_gmu_stop(a6xx_gpu);
+ mutex_unlock(&a6xx_gpu->gmu.lock);
if (ret)
return ret;
{
struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
- static DEFINE_MUTEX(perfcounter_oob);
- mutex_lock(&perfcounter_oob);
+ mutex_lock(&a6xx_gpu->gmu.lock);
/* Force the GPU power on so we can read this register */
a6xx_gmu_set_oob(&a6xx_gpu->gmu, GMU_OOB_PERFCOUNTER_SET);
*value = gpu_read64(gpu, REG_A6XX_CP_ALWAYS_ON_COUNTER_LO,
- REG_A6XX_CP_ALWAYS_ON_COUNTER_HI);
+ REG_A6XX_CP_ALWAYS_ON_COUNTER_HI);
a6xx_gmu_clear_oob(&a6xx_gpu->gmu, GMU_OOB_PERFCOUNTER_SET);
- mutex_unlock(&perfcounter_oob);
+
+ mutex_unlock(&a6xx_gpu->gmu.lock);
+
return 0;
}
return (unsigned long)busy_time;
}
+void a6xx_gpu_set_freq(struct msm_gpu *gpu, struct dev_pm_opp *opp)
+{
+ struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
+ struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
+
+ mutex_lock(&a6xx_gpu->gmu.lock);
+ a6xx_gmu_set_freq(gpu, opp);
+ mutex_unlock(&a6xx_gpu->gmu.lock);
+}
+
static struct msm_gem_address_space *
a6xx_create_address_space(struct msm_gpu *gpu, struct platform_device *pdev)
{
#endif
.gpu_busy = a6xx_gpu_busy,
.gpu_get_freq = a6xx_gmu_get_freq,
- .gpu_set_freq = a6xx_gmu_set_freq,
+ .gpu_set_freq = a6xx_gpu_set_freq,
#if defined(CONFIG_DRM_MSM_GPU_STATE)
.gpu_state_get = a6xx_gpu_state_get,
.gpu_state_put = a6xx_gpu_state_put,