Use arch_atomic_*() and __READ_ONCE() to ensure nothing untoward
creeps in and ruins things.
That is; this is the INT3 text poke handler, strictly limit the code
that runs in it, lest it inadvertenly hits yet another INT3.
Reported-by: Thomas Gleixner <tglx@linutronix.de>
Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org>
Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
Reviewed-by: Masami Hiramatsu <mhiramat@kernel.org>
Reviewed-by: Alexandre Chartre <alexandre.chartre@oracle.com>
Acked-by: Andy Lutomirski <luto@kernel.org>
Link: https://lkml.kernel.org/r/20200505135313.517429268@linutronix.de
static __always_inline
struct bp_patching_desc *try_get_desc(struct bp_patching_desc **descp)
{
- struct bp_patching_desc *desc = READ_ONCE(*descp); /* rcu_dereference */
+ struct bp_patching_desc *desc = __READ_ONCE(*descp); /* rcu_dereference */
- if (!desc || !atomic_inc_not_zero(&desc->refs))
+ if (!desc || !arch_atomic_inc_not_zero(&desc->refs))
return NULL;
return desc;
static __always_inline void put_desc(struct bp_patching_desc *desc)
{
smp_mb__before_atomic();
- atomic_dec(&desc->refs);
+ arch_atomic_dec(&desc->refs);
}
static __always_inline void *text_poke_addr(struct text_poke_loc *tp)