int ret;
state = gsi_channel_state(channel);
+
+ /* Channel could have entered STOPPED state since last call
+ * if it timed out. If so, we're done.
+ */
+ if (state == GSI_CHANNEL_STATE_STOPPED)
+ return 0;
+
if (state != GSI_CHANNEL_STATE_STARTED &&
state != GSI_CHANNEL_STATE_STOP_IN_PROC)
return -EINVAL;
int gsi_channel_stop(struct gsi *gsi, u32 channel_id)
{
struct gsi_channel *channel = &gsi->channel[channel_id];
- enum gsi_channel_state state;
u32 retries;
int ret;
gsi_channel_freeze(channel);
- /* Channel could have entered STOPPED state since last call if the
- * STOP command timed out. We won't stop a channel if stopping it
- * was successful previously (so we still want the freeze above).
- */
- state = gsi_channel_state(channel);
- if (state == GSI_CHANNEL_STATE_STOPPED)
- return 0;
-
/* RX channels might require a little time to enter STOPPED state */
retries = channel->toward_ipa ? 0 : GSI_CHANNEL_STOP_RX_RETRIES;