The current design does not arm the tracer if traces are available before
the tracer string database is fully loaded, leading to an unfunctional tracer.
This fix will rearm the tracer every time the FW triggers tracer event
regardless of the tracer strings database status.
Fixes: 0abf0e008e41 ("net/mlx5: FW tracer, events handling")
Signed-off-by: Feras Daoud <ferasda@nvidia.com>
Signed-off-by: Roy Novich <royno@nvidia.com>
Reviewed-by: Moshe Shemesh <moshe@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
if (!tracer->owner)
return;
+ if (unlikely(!tracer->str_db.loaded))
+ goto arm;
+
block_count = tracer->buff.size / TRACER_BLOCK_SIZE_BYTE;
start_offset = tracer->buff.consumer_index * TRACER_BLOCK_SIZE_BYTE;
&tmp_trace_block[TRACES_PER_BLOCK - 1]);
}
+arm:
mlx5_fw_tracer_arm(dev);
}
queue_work(tracer->work_queue, &tracer->ownership_change_work);
break;
case MLX5_TRACER_SUBTYPE_TRACES_AVAILABLE:
- if (likely(tracer->str_db.loaded))
- queue_work(tracer->work_queue, &tracer->handle_traces_work);
+ queue_work(tracer->work_queue, &tracer->handle_traces_work);
break;
default:
mlx5_core_dbg(dev, "FWTracer: Event with unrecognized subtype: sub_type %d\n",