adjhdisplay,
crtc_state->mode.hdisplay);
vc4_pstate->crtc_x += left;
- if (vc4_pstate->crtc_x > crtc_state->mode.hdisplay - left)
- vc4_pstate->crtc_x = crtc_state->mode.hdisplay - left;
+ if (vc4_pstate->crtc_x > crtc_state->mode.hdisplay - right)
+ vc4_pstate->crtc_x = crtc_state->mode.hdisplay - right;
adjvdisplay = crtc_state->mode.vdisplay - (top + bottom);
vc4_pstate->crtc_y = DIV_ROUND_CLOSEST(vc4_pstate->crtc_y *
adjvdisplay,
crtc_state->mode.vdisplay);
vc4_pstate->crtc_y += top;
- if (vc4_pstate->crtc_y > crtc_state->mode.vdisplay - top)
- vc4_pstate->crtc_y = crtc_state->mode.vdisplay - top;
+ if (vc4_pstate->crtc_y > crtc_state->mode.vdisplay - bottom)
+ vc4_pstate->crtc_y = crtc_state->mode.vdisplay - bottom;
vc4_pstate->crtc_w = DIV_ROUND_CLOSEST(vc4_pstate->crtc_w *
adjhdisplay,