If the level 0 latency is 0 we can't do anything. Return an error
rather than success.
While this can't happen due to WaWmMemoryReadLatency, it can
happen if the user clears out the level 0 latency via debugfs.
v2: Clarify how how we can end here with zero level 0 latency (Matt)
Cc: Matt Roper <matthew.d.roper@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20181114210729.16185-6-ville.syrjala@linux.intel.com
Reviewed-by: Matt Roper <matthew.d.roper@intel.com>
Reviewed-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
bool apply_memory_bw_wa = skl_needs_memory_bw_wa(state);
uint32_t min_disp_buf_needed;
- if (latency == 0 ||
- !intel_wm_plane_visible(cstate, intel_pstate)) {
+ if (latency == 0)
+ return level == 0 ? -EINVAL : 0;
+
+ if (!intel_wm_plane_visible(cstate, intel_pstate)) {
result->plane_en = false;
return 0;
}