return offset_aligned;
}
- BIT(DRM_ROTATE_0), tile_size);
+u32 intel_compute_tile_offset(int *x, int *y,
+ const struct intel_plane_state *state,
+ int plane)
+{
+ const struct drm_i915_private *dev_priv = to_i915(state->base.plane->dev);
+ const struct drm_framebuffer *fb = state->base.fb;
+ unsigned int rotation = state->base.rotation;
+ int pitch = intel_fb_pitch(fb, plane, rotation);
+ u32 alignment;
+
+ /* AUX_DIST needs only 4K alignment */
+ if (fb->pixel_format == DRM_FORMAT_NV12 && plane == 1)
+ alignment = 4096;
+ else
+ alignment = intel_surf_alignment(dev_priv, fb->modifier[plane]);
+
+ return _intel_compute_tile_offset(dev_priv, x, y, fb, plane, pitch,
+ rotation, alignment);
+}
+
+/* Convert the fb->offset[] linear offset into x/y offsets */
+static void intel_fb_offset_to_xy(int *x, int *y,
+ const struct drm_framebuffer *fb, int plane)
+{
+ unsigned int cpp = drm_format_plane_cpp(fb->pixel_format, plane);
+ unsigned int pitch = fb->pitches[plane];
+ u32 linear_offset = fb->offsets[plane];
+
+ *y = linear_offset / pitch;
+ *x = linear_offset % pitch / cpp;
+}
+
+static unsigned int intel_fb_modifier_to_tiling(uint64_t fb_modifier)
+{
+ switch (fb_modifier) {
+ case I915_FORMAT_MOD_X_TILED:
+ return I915_TILING_X;
+ case I915_FORMAT_MOD_Y_TILED:
+ return I915_TILING_Y;
+ default:
+ return I915_TILING_NONE;
+ }
+}
+
+static int
+intel_fill_fb_info(struct drm_i915_private *dev_priv,
+ struct drm_framebuffer *fb)
+{
+ struct intel_framebuffer *intel_fb = to_intel_framebuffer(fb);
+ struct intel_rotation_info *rot_info = &intel_fb->rot_info;
+ u32 gtt_offset_rotated = 0;
+ unsigned int max_size = 0;
+ uint32_t format = fb->pixel_format;
+ int i, num_planes = drm_format_num_planes(format);
+ unsigned int tile_size = intel_tile_size(dev_priv);
+
+ for (i = 0; i < num_planes; i++) {
+ unsigned int width, height;
+ unsigned int cpp, size;
+ u32 offset;
+ int x, y;
+
+ cpp = drm_format_plane_cpp(format, i);
+ width = drm_format_plane_width(fb->width, format, i);
+ height = drm_format_plane_height(fb->height, format, i);
+
+ intel_fb_offset_to_xy(&x, &y, fb, i);
+
+ /*
+ * The fence (if used) is aligned to the start of the object
+ * so having the framebuffer wrap around across the edge of the
+ * fenced region doesn't really work. We have no API to configure
+ * the fence start offset within the object (nor could we probably
+ * on gen2/3). So it's just easier if we just require that the
+ * fb layout agrees with the fence layout. We already check that the
+ * fb stride matches the fence stride elsewhere.
+ */
+ if (i915_gem_object_is_tiled(intel_fb->obj) &&
+ (x + width) * cpp > fb->pitches[i]) {
+ DRM_DEBUG("bad fb plane %d offset: 0x%x\n",
+ i, fb->offsets[i]);
+ return -EINVAL;
+ }
+
+ /*
+ * First pixel of the framebuffer from
+ * the start of the normal gtt mapping.
+ */
+ intel_fb->normal[i].x = x;
+ intel_fb->normal[i].y = y;
+
+ offset = _intel_compute_tile_offset(dev_priv, &x, &y,
+ fb, 0, fb->pitches[i],
- BIT(DRM_ROTATE_270));
++ DRM_ROTATE_0, tile_size);
+ offset /= tile_size;
+
+ if (fb->modifier[i] != DRM_FORMAT_MOD_NONE) {
+ unsigned int tile_width, tile_height;
+ unsigned int pitch_tiles;
+ struct drm_rect r;
+
+ intel_tile_dims(dev_priv, &tile_width, &tile_height,
+ fb->modifier[i], cpp);
+
+ rot_info->plane[i].offset = offset;
+ rot_info->plane[i].stride = DIV_ROUND_UP(fb->pitches[i], tile_width * cpp);
+ rot_info->plane[i].width = DIV_ROUND_UP(x + width, tile_width);
+ rot_info->plane[i].height = DIV_ROUND_UP(y + height, tile_height);
+
+ intel_fb->rotated[i].pitch =
+ rot_info->plane[i].height * tile_height;
+
+ /* how many tiles does this plane need */
+ size = rot_info->plane[i].stride * rot_info->plane[i].height;
+ /*
+ * If the plane isn't horizontally tile aligned,
+ * we need one more tile.
+ */
+ if (x != 0)
+ size++;
+
+ /* rotate the x/y offsets to match the GTT view */
+ r.x1 = x;
+ r.y1 = y;
+ r.x2 = x + width;
+ r.y2 = y + height;
+ drm_rect_rotate(&r,
+ rot_info->plane[i].width * tile_width,
+ rot_info->plane[i].height * tile_height,
++ DRM_ROTATE_270);
+ x = r.x1;
+ y = r.y1;
+
+ /* rotate the tile dimensions to match the GTT view */
+ pitch_tiles = intel_fb->rotated[i].pitch / tile_height;
+ swap(tile_width, tile_height);
+
+ /*
+ * We only keep the x/y offsets, so push all of the
+ * gtt offset into the x/y offsets.
+ */
+ _intel_adjust_tile_offset(&x, &y, tile_size,
+ tile_width, tile_height, pitch_tiles,
+ gtt_offset_rotated * tile_size, 0);
+
+ gtt_offset_rotated += rot_info->plane[i].width * rot_info->plane[i].height;
+
+ /*
+ * First pixel of the framebuffer from
+ * the start of the rotated gtt mapping.
+ */
+ intel_fb->rotated[i].x = x;
+ intel_fb->rotated[i].y = y;
+ } else {
+ size = DIV_ROUND_UP((y + height) * fb->pitches[i] +
+ x * cpp, tile_size);
+ }
+
+ /* how many tiles in total needed in the bo */
+ max_size = max(max_size, offset + size);
+ }
+
+ if (max_size * tile_size > to_intel_framebuffer(fb)->obj->base.size) {
+ DRM_DEBUG("fb too big for bo (need %u bytes, have %zu bytes)\n",
+ max_size * tile_size, to_intel_framebuffer(fb)->obj->base.size);
+ return -EINVAL;
+ }
+
+ return 0;
+}
+
static int i9xx_format_to_fourcc(int format)
{
switch (format) {
&obj->frontbuffer_bits);
}
- int x = plane_state->src.x1 >> 16;
- int y = plane_state->src.y1 >> 16;
- int w = drm_rect_width(&plane_state->src) >> 16;
- int h = drm_rect_height(&plane_state->src) >> 16;
+static int skl_max_plane_width(const struct drm_framebuffer *fb, int plane,
+ unsigned int rotation)
+{
+ int cpp = drm_format_plane_cpp(fb->pixel_format, plane);
+
+ switch (fb->modifier[plane]) {
+ case DRM_FORMAT_MOD_NONE:
+ case I915_FORMAT_MOD_X_TILED:
+ switch (cpp) {
+ case 8:
+ return 4096;
+ case 4:
+ case 2:
+ case 1:
+ return 8192;
+ default:
+ MISSING_CASE(cpp);
+ break;
+ }
+ break;
+ case I915_FORMAT_MOD_Y_TILED:
+ case I915_FORMAT_MOD_Yf_TILED:
+ switch (cpp) {
+ case 8:
+ return 2048;
+ case 4:
+ return 4096;
+ case 2:
+ case 1:
+ return 8192;
+ default:
+ MISSING_CASE(cpp);
+ break;
+ }
+ break;
+ default:
+ MISSING_CASE(fb->modifier[plane]);
+ }
+
+ return 2048;
+}
+
+static int skl_check_main_surface(struct intel_plane_state *plane_state)
+{
+ const struct drm_i915_private *dev_priv = to_i915(plane_state->base.plane->dev);
+ const struct drm_framebuffer *fb = plane_state->base.fb;
+ unsigned int rotation = plane_state->base.rotation;
- int x = plane_state->src.x1 >> 17;
- int y = plane_state->src.y1 >> 17;
- int w = drm_rect_width(&plane_state->src) >> 17;
- int h = drm_rect_height(&plane_state->src) >> 17;
++ int x = plane_state->base.src.x1 >> 16;
++ int y = plane_state->base.src.y1 >> 16;
++ int w = drm_rect_width(&plane_state->base.src) >> 16;
++ int h = drm_rect_height(&plane_state->base.src) >> 16;
+ int max_width = skl_max_plane_width(fb, 0, rotation);
+ int max_height = 4096;
+ u32 alignment, offset, aux_offset = plane_state->aux.offset;
+
+ if (w > max_width || h > max_height) {
+ DRM_DEBUG_KMS("requested Y/RGB source size %dx%d too big (limit %dx%d)\n",
+ w, h, max_width, max_height);
+ return -EINVAL;
+ }
+
+ intel_add_fb_offsets(&x, &y, plane_state, 0);
+ offset = intel_compute_tile_offset(&x, &y, plane_state, 0);
+
+ alignment = intel_surf_alignment(dev_priv, fb->modifier[0]);
+
+ /*
+ * AUX surface offset is specified as the distance from the
+ * main surface offset, and it must be non-negative. Make
+ * sure that is what we will get.
+ */
+ if (offset > aux_offset)
+ offset = intel_adjust_tile_offset(&x, &y, plane_state, 0,
+ offset, aux_offset & ~(alignment - 1));
+
+ /*
+ * When using an X-tiled surface, the plane blows up
+ * if the x offset + width exceed the stride.
+ *
+ * TODO: linear and Y-tiled seem fine, Yf untested,
+ */
+ if (fb->modifier[0] == I915_FORMAT_MOD_X_TILED) {
+ int cpp = drm_format_plane_cpp(fb->pixel_format, 0);
+
+ while ((x + w) * cpp > fb->pitches[0]) {
+ if (offset == 0) {
+ DRM_DEBUG_KMS("Unable to find suitable display surface offset\n");
+ return -EINVAL;
+ }
+
+ offset = intel_adjust_tile_offset(&x, &y, plane_state, 0,
+ offset, offset - alignment);
+ }
+ }
+
+ plane_state->main.offset = offset;
+ plane_state->main.x = x;
+ plane_state->main.y = y;
+
+ return 0;
+}
+
+static int skl_check_nv12_aux_surface(struct intel_plane_state *plane_state)
+{
+ const struct drm_framebuffer *fb = plane_state->base.fb;
+ unsigned int rotation = plane_state->base.rotation;
+ int max_width = skl_max_plane_width(fb, 1, rotation);
+ int max_height = 4096;
- drm_rect_rotate(&plane_state->src,
- fb->width, fb->height, BIT(DRM_ROTATE_270));
++ int x = plane_state->base.src.x1 >> 17;
++ int y = plane_state->base.src.y1 >> 17;
++ int w = drm_rect_width(&plane_state->base.src) >> 17;
++ int h = drm_rect_height(&plane_state->base.src) >> 17;
+ u32 offset;
+
+ intel_add_fb_offsets(&x, &y, plane_state, 1);
+ offset = intel_compute_tile_offset(&x, &y, plane_state, 1);
+
+ /* FIXME not quite sure how/if these apply to the chroma plane */
+ if (w > max_width || h > max_height) {
+ DRM_DEBUG_KMS("CbCr source size %dx%d too big (limit %dx%d)\n",
+ w, h, max_width, max_height);
+ return -EINVAL;
+ }
+
+ plane_state->aux.offset = offset;
+ plane_state->aux.x = x;
+ plane_state->aux.y = y;
+
+ return 0;
+}
+
+int skl_check_plane_surface(struct intel_plane_state *plane_state)
+{
+ const struct drm_framebuffer *fb = plane_state->base.fb;
+ unsigned int rotation = plane_state->base.rotation;
+ int ret;
+
+ /* Rotate src coordinates to match rotated GTT view */
+ if (intel_rotation_90_or_270(rotation))
++ drm_rect_rotate(&plane_state->base.src,
++ fb->width, fb->height, DRM_ROTATE_270);
+
+ /*
+ * Handle the AUX surface first since
+ * the main surface setup depends on it.
+ */
+ if (fb->pixel_format == DRM_FORMAT_NV12) {
+ ret = skl_check_nv12_aux_surface(plane_state);
+ if (ret)
+ return ret;
+ } else {
+ plane_state->aux.offset = ~0xfff;
+ plane_state->aux.x = 0;
+ plane_state->aux.y = 0;
+ }
+
+ ret = skl_check_main_surface(plane_state);
+ if (ret)
+ return ret;
+
+ return 0;
+}
+
static void i9xx_update_primary_plane(struct drm_plane *primary,
const struct intel_crtc_state *crtc_state,
const struct intel_plane_state *plane_state)
u32 dspcntr;
i915_reg_t reg = DSPCNTR(plane);
unsigned int rotation = plane_state->base.rotation;
- int x = plane_state->src.x1 >> 16;
- int y = plane_state->src.y1 >> 16;
- int cpp = drm_format_plane_cpp(fb->pixel_format, 0);
+ int x = plane_state->base.src.x1 >> 16;
+ int y = plane_state->base.src.y1 >> 16;
dspcntr = DISPPLANE_GAMMA_ENABLE;
if (IS_G4X(dev))
dspcntr |= DISPPLANE_TRICKLE_FEED_DISABLE;
- linear_offset = y * fb->pitches[0] + x * cpp;
+ intel_add_fb_offsets(&x, &y, plane_state, 0);
- if (INTEL_INFO(dev)->gen >= 4) {
+ if (INTEL_INFO(dev)->gen >= 4)
intel_crtc->dspaddr_offset =
- intel_compute_tile_offset(&x, &y, fb, 0,
- fb->pitches[0], rotation);
- linear_offset -= intel_crtc->dspaddr_offset;
- } else {
- intel_crtc->dspaddr_offset = linear_offset;
- }
+ intel_compute_tile_offset(&x, &y, plane_state, 0);
- if (rotation == BIT(DRM_ROTATE_180)) {
+ if (rotation == DRM_ROTATE_180) {
dspcntr |= DISPPLANE_ROTATE_180;
x += (crtc_state->pipe_src_w - 1);
u32 dspcntr;
i915_reg_t reg = DSPCNTR(plane);
unsigned int rotation = plane_state->base.rotation;
- int x = plane_state->src.x1 >> 16;
- int y = plane_state->src.y1 >> 16;
- int cpp = drm_format_plane_cpp(fb->pixel_format, 0);
+ int x = plane_state->base.src.x1 >> 16;
+ int y = plane_state->base.src.y1 >> 16;
dspcntr = DISPPLANE_GAMMA_ENABLE;
dspcntr |= DISPLAY_PLANE_ENABLE;
if (!IS_HASWELL(dev) && !IS_BROADWELL(dev))
dspcntr |= DISPPLANE_TRICKLE_FEED_DISABLE;
- linear_offset = y * fb->pitches[0] + x * cpp;
+ intel_add_fb_offsets(&x, &y, plane_state, 0);
+
intel_crtc->dspaddr_offset =
- intel_compute_tile_offset(&x, &y, fb, 0,
- fb->pitches[0], rotation);
- linear_offset -= intel_crtc->dspaddr_offset;
+ intel_compute_tile_offset(&x, &y, plane_state, 0);
+
- if (rotation == BIT(DRM_ROTATE_180)) {
+ if (rotation == DRM_ROTATE_180) {
dspcntr |= DISPPLANE_ROTATE_180;
if (!IS_HASWELL(dev) && !IS_BROADWELL(dev)) {
struct drm_i915_private *dev_priv = to_i915(dev);
struct intel_crtc *intel_crtc = to_intel_crtc(crtc_state->base.crtc);
struct drm_framebuffer *fb = plane_state->base.fb;
- struct drm_i915_gem_object *obj = intel_fb_obj(fb);
int pipe = intel_crtc->pipe;
- u32 plane_ctl, stride_div, stride;
- u32 tile_height, plane_offset, plane_size;
+ u32 plane_ctl;
unsigned int rotation = plane_state->base.rotation;
- int x_offset, y_offset;
- u32 surf_addr;
+ u32 stride = skl_plane_stride(fb, 0, rotation);
+ u32 surf_addr = plane_state->main.offset;
int scaler_id = plane_state->scaler_id;
- int src_x = plane_state->base.src.x1 >> 16;
- int src_y = plane_state->base.src.y1 >> 16;
+ int src_x = plane_state->main.x;
+ int src_y = plane_state->main.y;
- int src_w = drm_rect_width(&plane_state->src) >> 16;
- int src_h = drm_rect_height(&plane_state->src) >> 16;
- int dst_x = plane_state->dst.x1;
- int dst_y = plane_state->dst.y1;
- int dst_w = drm_rect_width(&plane_state->dst);
- int dst_h = drm_rect_height(&plane_state->dst);
+ int src_w = drm_rect_width(&plane_state->base.src) >> 16;
+ int src_h = drm_rect_height(&plane_state->base.src) >> 16;
+ int dst_x = plane_state->base.dst.x1;
+ int dst_y = plane_state->base.dst.y1;
+ int dst_w = drm_rect_width(&plane_state->base.dst);
+ int dst_h = drm_rect_height(&plane_state->base.dst);
plane_ctl = PLANE_CTL_ENABLE |
PLANE_CTL_PIPE_GAMMA_ENABLE |
for_each_crtc(dev, crtc) {
struct intel_plane *plane = to_intel_plane(crtc->primary);
- struct intel_plane_state *plane_state;
-
- drm_modeset_lock_crtc(crtc, &plane->base);
- plane_state = to_intel_plane_state(plane->base.state);
+ struct intel_plane_state *plane_state =
+ to_intel_plane_state(plane->base.state);
- if (plane_state->visible)
+ if (plane_state->base.visible)
plane->update_plane(&plane->base,
to_intel_crtc_state(crtc->state),
plane_state);
struct intel_crtc_state *crtc_state,
struct intel_plane_state *state)
{
+ struct drm_i915_private *dev_priv = to_i915(plane->dev);
struct drm_crtc *crtc = state->base.crtc;
- struct drm_framebuffer *fb = state->base.fb;
int min_scale = DRM_PLANE_HELPER_NO_SCALING;
int max_scale = DRM_PLANE_HELPER_NO_SCALING;
bool can_position = false;
can_position = true;
}
- ret = drm_plane_helper_check_update(plane, crtc, fb, &state->src,
- &state->dst, &state->clip,
- state->base.rotation,
- return drm_plane_helper_check_state(&state->base,
- &state->clip,
-- min_scale, max_scale,
- can_position, true,
- &state->visible);
- can_position, true);
++ ret = drm_plane_helper_check_state(&state->base,
++ &state->clip,
++ min_scale, max_scale,
++ can_position, true);
+ if (ret)
+ return ret;
+
- if (!fb)
++ if (!state->base.fb)
+ return 0;
+
+ if (INTEL_GEN(dev_priv) >= 9) {
+ ret = skl_check_plane_surface(state);
+ if (ret)
+ return ret;
+ }
+
+ return 0;
}
static void intel_begin_crtc_commit(struct drm_crtc *crtc,
struct drm_i915_private *dev_priv = to_i915(dev);
struct intel_plane *intel_plane = to_intel_plane(drm_plane);
struct drm_framebuffer *fb = plane_state->base.fb;
- struct drm_i915_gem_object *obj = intel_fb_obj(fb);
const int pipe = intel_plane->pipe;
const int plane = intel_plane->plane + 1;
- u32 plane_ctl, stride_div, stride;
+ u32 plane_ctl;
const struct drm_intel_sprite_colorkey *key = &plane_state->ckey;
- u32 surf_addr;
- u32 tile_height, plane_offset, plane_size;
+ u32 surf_addr = plane_state->main.offset;
unsigned int rotation = plane_state->base.rotation;
- int x_offset, y_offset;
+ u32 stride = skl_plane_stride(fb, 0, rotation);
- int crtc_x = plane_state->dst.x1;
- int crtc_y = plane_state->dst.y1;
- uint32_t crtc_w = drm_rect_width(&plane_state->dst);
- uint32_t crtc_h = drm_rect_height(&plane_state->dst);
+ int crtc_x = plane_state->base.dst.x1;
+ int crtc_y = plane_state->base.dst.y1;
+ uint32_t crtc_w = drm_rect_width(&plane_state->base.dst);
+ uint32_t crtc_h = drm_rect_height(&plane_state->base.dst);
- uint32_t x = plane_state->base.src.x1 >> 16;
- uint32_t y = plane_state->base.src.y1 >> 16;
+ uint32_t x = plane_state->main.x;
+ uint32_t y = plane_state->main.y;
- uint32_t src_w = drm_rect_width(&plane_state->src) >> 16;
- uint32_t src_h = drm_rect_height(&plane_state->src) >> 16;
+ uint32_t src_w = drm_rect_width(&plane_state->base.src) >> 16;
+ uint32_t src_h = drm_rect_height(&plane_state->base.src) >> 16;
plane_ctl = PLANE_CTL_ENABLE |
PLANE_CTL_PIPE_GAMMA_ENABLE |
u32 sprctl;
u32 sprsurf_offset, linear_offset;
unsigned int rotation = dplane->state->rotation;
- int cpp = drm_format_plane_cpp(fb->pixel_format, 0);
const struct drm_intel_sprite_colorkey *key = &plane_state->ckey;
- int crtc_x = plane_state->dst.x1;
- int crtc_y = plane_state->dst.y1;
- uint32_t crtc_w = drm_rect_width(&plane_state->dst);
- uint32_t crtc_h = drm_rect_height(&plane_state->dst);
- uint32_t x = plane_state->src.x1 >> 16;
- uint32_t y = plane_state->src.y1 >> 16;
- uint32_t src_w = drm_rect_width(&plane_state->src) >> 16;
- uint32_t src_h = drm_rect_height(&plane_state->src) >> 16;
+ int crtc_x = plane_state->base.dst.x1;
+ int crtc_y = plane_state->base.dst.y1;
+ uint32_t crtc_w = drm_rect_width(&plane_state->base.dst);
+ uint32_t crtc_h = drm_rect_height(&plane_state->base.dst);
+ uint32_t x = plane_state->base.src.x1 >> 16;
+ uint32_t y = plane_state->base.src.y1 >> 16;
+ uint32_t src_w = drm_rect_width(&plane_state->base.src) >> 16;
+ uint32_t src_h = drm_rect_height(&plane_state->base.src) >> 16;
sprctl = SP_ENABLE;
crtc_w--;
crtc_h--;
- linear_offset = y * fb->pitches[0] + x * cpp;
- sprsurf_offset = intel_compute_tile_offset(&x, &y, fb, 0,
- fb->pitches[0], rotation);
- linear_offset -= sprsurf_offset;
+ intel_add_fb_offsets(&x, &y, plane_state, 0);
+ sprsurf_offset = intel_compute_tile_offset(&x, &y, plane_state, 0);
- if (rotation == BIT(DRM_ROTATE_180)) {
+ if (rotation == DRM_ROTATE_180) {
sprctl |= SP_ROTATE_180;
x += src_w;
u32 sprctl, sprscale = 0;
u32 sprsurf_offset, linear_offset;
unsigned int rotation = plane_state->base.rotation;
- int cpp = drm_format_plane_cpp(fb->pixel_format, 0);
const struct drm_intel_sprite_colorkey *key = &plane_state->ckey;
- int crtc_x = plane_state->dst.x1;
- int crtc_y = plane_state->dst.y1;
- uint32_t crtc_w = drm_rect_width(&plane_state->dst);
- uint32_t crtc_h = drm_rect_height(&plane_state->dst);
- uint32_t x = plane_state->src.x1 >> 16;
- uint32_t y = plane_state->src.y1 >> 16;
- uint32_t src_w = drm_rect_width(&plane_state->src) >> 16;
- uint32_t src_h = drm_rect_height(&plane_state->src) >> 16;
+ int crtc_x = plane_state->base.dst.x1;
+ int crtc_y = plane_state->base.dst.y1;
+ uint32_t crtc_w = drm_rect_width(&plane_state->base.dst);
+ uint32_t crtc_h = drm_rect_height(&plane_state->base.dst);
+ uint32_t x = plane_state->base.src.x1 >> 16;
+ uint32_t y = plane_state->base.src.y1 >> 16;
+ uint32_t src_w = drm_rect_width(&plane_state->base.src) >> 16;
+ uint32_t src_h = drm_rect_height(&plane_state->base.src) >> 16;
sprctl = SPRITE_ENABLE;
if (crtc_w != src_w || crtc_h != src_h)
sprscale = SPRITE_SCALE_ENABLE | (src_w << 16) | src_h;
- linear_offset = y * fb->pitches[0] + x * cpp;
- sprsurf_offset = intel_compute_tile_offset(&x, &y, fb, 0,
- fb->pitches[0], rotation);
- linear_offset -= sprsurf_offset;
+ intel_add_fb_offsets(&x, &y, plane_state, 0);
+ sprsurf_offset = intel_compute_tile_offset(&x, &y, plane_state, 0);
- if (rotation == BIT(DRM_ROTATE_180)) {
+ if (rotation == DRM_ROTATE_180) {
sprctl |= SPRITE_ROTATE_180;
/* HSW and BDW does this automagically in hardware */
u32 dvscntr, dvsscale;
u32 dvssurf_offset, linear_offset;
unsigned int rotation = plane_state->base.rotation;
- int cpp = drm_format_plane_cpp(fb->pixel_format, 0);
const struct drm_intel_sprite_colorkey *key = &plane_state->ckey;
- int crtc_x = plane_state->dst.x1;
- int crtc_y = plane_state->dst.y1;
- uint32_t crtc_w = drm_rect_width(&plane_state->dst);
- uint32_t crtc_h = drm_rect_height(&plane_state->dst);
- uint32_t x = plane_state->src.x1 >> 16;
- uint32_t y = plane_state->src.y1 >> 16;
- uint32_t src_w = drm_rect_width(&plane_state->src) >> 16;
- uint32_t src_h = drm_rect_height(&plane_state->src) >> 16;
+ int crtc_x = plane_state->base.dst.x1;
+ int crtc_y = plane_state->base.dst.y1;
+ uint32_t crtc_w = drm_rect_width(&plane_state->base.dst);
+ uint32_t crtc_h = drm_rect_height(&plane_state->base.dst);
+ uint32_t x = plane_state->base.src.x1 >> 16;
+ uint32_t y = plane_state->base.src.y1 >> 16;
+ uint32_t src_w = drm_rect_width(&plane_state->base.src) >> 16;
+ uint32_t src_h = drm_rect_height(&plane_state->base.src) >> 16;
dvscntr = DVS_ENABLE;
if (crtc_w != src_w || crtc_h != src_h)
dvsscale = DVS_SCALE_ENABLE | (src_w << 16) | src_h;
- linear_offset = y * fb->pitches[0] + x * cpp;
- dvssurf_offset = intel_compute_tile_offset(&x, &y, fb, 0,
- fb->pitches[0], rotation);
- linear_offset -= dvssurf_offset;
+ intel_add_fb_offsets(&x, &y, plane_state, 0);
+ dvssurf_offset = intel_compute_tile_offset(&x, &y, plane_state, 0);
- if (rotation == BIT(DRM_ROTATE_180)) {
+ if (rotation == DRM_ROTATE_180) {
dvscntr |= DVS_ROTATE_180;
x += src_w;
int hscale, vscale;
int max_scale, min_scale;
bool can_scale;
+ int ret;
+ src->x1 = state->base.src_x;
+ src->y1 = state->base.src_y;
+ src->x2 = state->base.src_x + state->base.src_w;
+ src->y2 = state->base.src_y + state->base.src_h;
+
+ dst->x1 = state->base.crtc_x;
+ dst->y1 = state->base.crtc_y;
+ dst->x2 = state->base.crtc_x + state->base.crtc_w;
+ dst->y2 = state->base.crtc_y + state->base.crtc_h;
+
if (!fb) {
- state->visible = false;
+ state->base.visible = false;
return 0;
}