In order for a driver to be able to query a bridge for information
about itself, e.g. reading out port flags, it has to use a netdev that
is known to the bridge. In the simple case, that is just the netdev
representing the port, e.g. swp0 or swp1 in this example:
br0
/ \
swp0 swp1
But in the case of an offloaded lag, this will be the bond or team
interface, e.g. bond0 in this example:
br0
/
bond0
/ \
swp0 swp1
Add a helper that hides some of this complexity from the
drivers. Then, redefine dsa_port_offloads_bridge_port using the helper
to avoid double accounting of the set of possible offloaded uppers.
Signed-off-by: Tobias Waldekranz <tobias@waldekranz.com>
Reviewed-by: Vladimir Oltean <olteanv@gmail.com>
Reviewed-by: Florian Fainelli <f.fainelli@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
return dp->vlan_filtering;
}
+static inline
+struct net_device *dsa_port_to_bridge_port(const struct dsa_port *dp)
+{
+ if (!dp->bridge_dev)
+ return NULL;
+
+ if (dp->lag_dev)
+ return dp->lag_dev;
+ else if (dp->hsr_dev)
+ return dp->hsr_dev;
+
+ return dp->slave;
+}
+
typedef int dsa_fdb_dump_cb_t(const unsigned char *addr, u16 vid,
bool is_static, void *data);
struct dsa_switch_ops {
static inline bool dsa_port_offloads_bridge_port(struct dsa_port *dp,
struct net_device *dev)
{
- /* Switchdev offloading can be configured on: */
-
- if (dev == dp->slave)
- /* DSA ports directly connected to a bridge, and event
- * was emitted for the ports themselves.
- */
- return true;
-
- if (dp->lag_dev == dev)
- /* DSA ports connected to a bridge via a LAG */
- return true;
-
- return false;
+ return dsa_port_to_bridge_port(dp) == dev;
}
static inline bool dsa_port_offloads_bridge(struct dsa_port *dp,