.stop_core = cs_dsp_halo_stop_core,
};
+/**
+ * cs_dsp_chunk_write() - Format data to a DSP memory chunk
+ * @ch: Pointer to the chunk structure
+ * @nbits: Number of bits to write
+ * @val: Value to write
+ *
+ * This function sequentially writes values into the format required for DSP
+ * memory, it handles both inserting of the padding bytes and converting to
+ * big endian. Note that data is only committed to the chunk when a whole DSP
+ * words worth of data is available.
+ *
+ * Return: Zero for success, a negative number on error.
+ */
+int cs_dsp_chunk_write(struct cs_dsp_chunk *ch, int nbits, u32 val)
+{
+ int nwrite, i;
+
+ nwrite = min(CS_DSP_DATA_WORD_BITS - ch->cachebits, nbits);
+
+ ch->cache <<= nwrite;
+ ch->cache |= val >> (nbits - nwrite);
+ ch->cachebits += nwrite;
+ nbits -= nwrite;
+
+ if (ch->cachebits == CS_DSP_DATA_WORD_BITS) {
+ if (cs_dsp_chunk_end(ch))
+ return -ENOSPC;
+
+ ch->cache &= 0xFFFFFF;
+ for (i = 0; i < sizeof(ch->cache); i++, ch->cache <<= BITS_PER_BYTE)
+ *ch->data++ = (ch->cache & 0xFF000000) >> CS_DSP_DATA_WORD_BITS;
+
+ ch->bytes += sizeof(ch->cache);
+ ch->cachebits = 0;
+ }
+
+ if (nbits)
+ return cs_dsp_chunk_write(ch, nbits, val);
+
+ return 0;
+}
+EXPORT_SYMBOL_GPL(cs_dsp_chunk_write);
+
+/**
+ * cs_dsp_chunk_flush() - Pad remaining data with zero and commit to chunk
+ * @ch: Pointer to the chunk structure
+ *
+ * As cs_dsp_chunk_write only writes data when a whole DSP word is ready to
+ * be written out it is possible that some data will remain in the cache, this
+ * function will pad that data with zeros upto a whole DSP word and write out.
+ *
+ * Return: Zero for success, a negative number on error.
+ */
+int cs_dsp_chunk_flush(struct cs_dsp_chunk *ch)
+{
+ if (!ch->cachebits)
+ return 0;
+
+ return cs_dsp_chunk_write(ch, CS_DSP_DATA_WORD_BITS - ch->cachebits, 0);
+}
+EXPORT_SYMBOL_GPL(cs_dsp_chunk_flush);
+
+/**
+ * cs_dsp_chunk_read() - Parse data from a DSP memory chunk
+ * @ch: Pointer to the chunk structure
+ * @nbits: Number of bits to read
+ *
+ * This function sequentially reads values from a DSP memory formatted buffer,
+ * it handles both removing of the padding bytes and converting from big endian.
+ *
+ * Return: A negative number is returned on error, otherwise the read value.
+ */
+int cs_dsp_chunk_read(struct cs_dsp_chunk *ch, int nbits)
+{
+ int nread, i;
+ u32 result;
+
+ if (!ch->cachebits) {
+ if (cs_dsp_chunk_end(ch))
+ return -ENOSPC;
+
+ ch->cache = 0;
+ ch->cachebits = CS_DSP_DATA_WORD_BITS;
+
+ for (i = 0; i < sizeof(ch->cache); i++, ch->cache <<= BITS_PER_BYTE)
+ ch->cache |= *ch->data++;
+
+ ch->bytes += sizeof(ch->cache);
+ }
+
+ nread = min(ch->cachebits, nbits);
+ nbits -= nread;
+
+ result = ch->cache >> ((sizeof(ch->cache) * BITS_PER_BYTE) - nread);
+ ch->cache <<= nread;
+ ch->cachebits -= nread;
+
+ if (nbits)
+ result = (result << nbits) | cs_dsp_chunk_read(ch, nbits);
+
+ return result;
+}
+EXPORT_SYMBOL_GPL(cs_dsp_chunk_read);
+
MODULE_DESCRIPTION("Cirrus Logic DSP Support");
MODULE_AUTHOR("Simon Trimmer <simont@opensource.cirrus.com>");
MODULE_LICENSE("GPL v2");
#ifndef __CS_DSP_H
#define __CS_DSP_H
+#include <linux/bits.h>
#include <linux/device.h>
#include <linux/firmware.h>
#include <linux/list.h>
#define CS_ADSP2_REGION_ALL (CS_ADSP2_REGION_0 | CS_ADSP2_REGION_1_9)
#define CS_DSP_DATA_WORD_SIZE 3
+#define CS_DSP_DATA_WORD_BITS (3 * BITS_PER_BYTE)
#define CS_DSP_ACKED_CTL_TIMEOUT_MS 100
#define CS_DSP_ACKED_CTL_N_QUICKPOLLS 10
const char *cs_dsp_mem_region_name(unsigned int type);
+/**
+ * struct cs_dsp_chunk - Describes a buffer holding data formatted for the DSP
+ * @data: Pointer to underlying buffer memory
+ * @max: Pointer to end of the buffer memory
+ * @bytes: Number of bytes read/written into the memory chunk
+ * @cache: Temporary holding data as it is formatted
+ * @cachebits: Number of bits of data currently in cache
+ */
+struct cs_dsp_chunk {
+ u8 *data;
+ u8 *max;
+ int bytes;
+
+ u32 cache;
+ int cachebits;
+};
+
+/**
+ * cs_dsp_chunk() - Create a DSP memory chunk
+ * @data: Pointer to the buffer that will be used to store data
+ * @size: Size of the buffer in bytes
+ *
+ * Return: A cs_dsp_chunk structure
+ */
+static inline struct cs_dsp_chunk cs_dsp_chunk(void *data, int size)
+{
+ struct cs_dsp_chunk ch = {
+ .data = data,
+ .max = data + size,
+ };
+
+ return ch;
+}
+
+/**
+ * cs_dsp_chunk_end() - Check if a DSP memory chunk is full
+ * @ch: Pointer to the chunk structure
+ *
+ * Return: True if the whole buffer has been read/written
+ */
+static inline bool cs_dsp_chunk_end(struct cs_dsp_chunk *ch)
+{
+ return ch->data == ch->max;
+}
+
+/**
+ * cs_dsp_chunk_bytes() - Number of bytes written/read from a DSP memory chunk
+ * @ch: Pointer to the chunk structure
+ *
+ * Return: Number of bytes read/written to the buffer
+ */
+static inline int cs_dsp_chunk_bytes(struct cs_dsp_chunk *ch)
+{
+ return ch->bytes;
+}
+
+/**
+ * cs_dsp_chunk_valid_addr() - Check if an address is in a DSP memory chunk
+ * @ch: Pointer to the chunk structure
+ *
+ * Return: True if the given address is within the buffer
+ */
+static inline bool cs_dsp_chunk_valid_addr(struct cs_dsp_chunk *ch, void *addr)
+{
+ return (u8 *)addr >= ch->data && (u8 *)addr < ch->max;
+}
+
+int cs_dsp_chunk_write(struct cs_dsp_chunk *ch, int nbits, u32 val);
+int cs_dsp_chunk_flush(struct cs_dsp_chunk *ch);
+int cs_dsp_chunk_read(struct cs_dsp_chunk *ch, int nbits);
+
#endif