*/
int fdtdec_get_is_enabled(const void *blob, int node);
-/**
- * Make sure we have a valid fdt available to control U-Boot.
- *
- * If not, a message is printed to the console if the console is ready.
- *
- * Return: 0 if all ok, -1 if not
- */
-int fdtdec_prepare_fdt(void);
-
/**
* Checks that we have a valid fdt available to control U-Boot.
return fdt_path_offset(blob, prop);
}
-int fdtdec_check_fdt(void)
-{
- /*
- * We must have an FDT, but we cannot panic() yet since the console
- * is not ready. So for now, just assert(). Boards which need an early
- * FDT (prior to console ready) will need to make their own
- * arrangements and do their own checks.
- */
- assert(!fdtdec_prepare_fdt());
- return 0;
-}
-
/*
* This function is a little odd in that it accesses global data. At some
* point if the architecture board.c files merge this will make more sense.
* Even now, it is common code.
*/
-int fdtdec_prepare_fdt(void)
+static int fdtdec_prepare_fdt(void)
{
if (!gd->fdt_blob || ((uintptr_t)gd->fdt_blob & 3) ||
fdt_check_header(gd->fdt_blob)) {
return 0;
}
+int fdtdec_check_fdt(void)
+{
+ /*
+ * We must have an FDT, but we cannot panic() yet since the console
+ * is not ready. So for now, just assert(). Boards which need an early
+ * FDT (prior to console ready) will need to make their own
+ * arrangements and do their own checks.
+ */
+ assert(!fdtdec_prepare_fdt());
+ return 0;
+}
+
int fdtdec_lookup_phandle(const void *blob, int node, const char *prop_name)
{
const u32 *phandle;