There is no need to directly skip over to the SCROLL_REDRAW case while
the logo is still shown.
When using DRM, this change has no effect because the code will reach
the SCROLL_REDRAW case immediately anyway.
But if you run an accelerated fbdev driver and have
FRAMEBUFFER_CONSOLE_LEGACY_ACCELERATION enabled, console scrolling is
slowed down by factors so that it feels as if you use a 9600 baud
terminal.
So, drop those unnecessary checks and speed up fbdev console
acceleration during bootup.
Cc: stable@vger.kernel.org # v5.10+
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Helge Deller <deller@gmx.de>
Link: https://patchwork.freedesktop.org/patch/msgid/YpkYxk7wsBPx3po+@p100
case SM_UP:
if (count > vc->vc_rows) /* Maximum realistic size */
count = vc->vc_rows;
- if (logo_shown >= 0)
- goto redraw_up;
switch (fb_scrollmode(p)) {
case SCROLL_MOVE:
fbcon_redraw_blit(vc, info, p, t, b - t - count,
case SM_DOWN:
if (count > vc->vc_rows) /* Maximum realistic size */
count = vc->vc_rows;
- if (logo_shown >= 0)
- goto redraw_down;
switch (fb_scrollmode(p)) {
case SCROLL_MOVE:
fbcon_redraw_blit(vc, info, p, b - 1, b - t - count,