else
return;
- if (enable) {
- backlight->props.fb_blank = FB_BLANK_UNBLANK;
- backlight->props.state = ~(BL_CORE_FBBLANK | BL_CORE_SUSPENDED);
- backlight->props.power = FB_BLANK_UNBLANK;
- } else {
- backlight->props.fb_blank = FB_BLANK_NORMAL;
- backlight->props.power = FB_BLANK_POWERDOWN;
- backlight->props.state |= BL_CORE_FBBLANK | BL_CORE_SUSPENDED;
- }
-
- backlight_update_status(backlight);
+ if (enable)
+ backlight_enable(backlight);
+ else
+ backlight_disable(backlight);
}
static void hw_guard_start(struct panel_drv_data *ddata, int guard_msec)
{
struct panel_drv_data *ddata = dev_get_drvdata(&dev->dev);
int r = 0;
- int level;
-
- if (dev->props.fb_blank == FB_BLANK_UNBLANK &&
- dev->props.power == FB_BLANK_UNBLANK)
- level = dev->props.brightness;
- else
- level = 0;
+ int level = backlight_get_brightness(dev);
dev_dbg(&ddata->dsi->dev, "update brightness to %d\n", level);
static int dsicm_bl_get_intensity(struct backlight_device *dev)
{
- if (dev->props.fb_blank == FB_BLANK_UNBLANK &&
- dev->props.power == FB_BLANK_UNBLANK)
- return dev->props.brightness;
-
- return 0;
+ return backlight_get_brightness(dev);
}
static const struct backlight_ops dsicm_bl_ops = {