if (!MSR_TM_SUSPENDED(mfmsr()))
return;
+ giveup_all(container_of(thr, struct task_struct, thread));
+
/*
* If we are in a transaction and FP is off then we can't have
* used FP inside that transaction. Hence the checkpointed
memcpy(&thr->ckvr_state, &thr->vr_state,
sizeof(struct thread_vr_state));
- giveup_all(container_of(thr, struct task_struct, thread));
-
tm_reclaim(thr, thr->ckpt_regs.msr, cause);
}
void fp_unavailable_tm(struct pt_regs *regs)
{
+ /*
+ * Save the MSR now because tm_reclaim_current() is likely to
+ * change it
+ */
+ unsigned long orig_msr = regs->msr;
+
/* Note: This does not handle any kind of FP laziness. */
TM_DEBUG("FP Unavailable trap whilst transactional at 0x%lx, MSR=%lx\n",
* If VMX is in use, the VRs now hold checkpointed values,
* so we don't want to load the VRs from the thread_struct.
*/
- tm_recheckpoint(¤t->thread, MSR_FP);
+ tm_recheckpoint(¤t->thread, orig_msr | MSR_FP);
/* If VMX is in use, get the transactional values back */
- if (regs->msr & MSR_VEC) {
+ if (orig_msr & MSR_VEC) {
msr_check_and_set(MSR_VEC);
load_vr_state(¤t->thread.vr_state);
/* At this point all the VSX state is loaded, so enable it */
void altivec_unavailable_tm(struct pt_regs *regs)
{
+ /*
+ * Save the MSR now because tm_reclaim_current() is likely to
+ * change it
+ */
+ unsigned long orig_msr = regs->msr;
+
/* See the comments in fp_unavailable_tm(). This function operates
* the same way.
*/
regs->nip, regs->msr);
tm_reclaim_current(TM_CAUSE_FAC_UNAV);
current->thread.load_vec = 1;
- tm_recheckpoint(¤t->thread, MSR_VEC);
+ tm_recheckpoint(¤t->thread, orig_msr | MSR_VEC);
current->thread.used_vr = 1;
- if (regs->msr & MSR_FP) {
+ if (orig_msr & MSR_FP) {
msr_check_and_set(MSR_FP);
load_fp_state(¤t->thread.fp_state);
regs->msr |= MSR_VSX;
/* This loads & recheckpoints FP and VRs; but we have
* to be sure not to overwrite previously-valid state.
*/
- tm_recheckpoint(¤t->thread, regs->msr & ~orig_msr);
+ tm_recheckpoint(¤t->thread, orig_msr | MSR_FP | MSR_VEC);
msr_check_and_set(orig_msr & (MSR_FP | MSR_VEC));