*
* The main surface is Y-tiled and is at plane index 0 whereas CCS is linear
* and at index 1. The clear color is stored at index 2, and the pitch should
- * be ignored. The clear color structure is 256 bits. The first 128 bits
+ * be 64 bytes aligned. The clear color structure is 256 bits. The first 128 bits
* represents Raw Clear Color Red, Green, Blue and Alpha color each represented
* by 32 bits. The raw clear color is consumed by the 3d engine and generates
* the converted clear color of size 64 bits. The first 32 bits store the Lower
* outside of the GEM object in a reserved memory area dedicated for the
* storage of the CCS data for all RC/RC_CC/MC compressible GEM objects. The
* main surface pitch is required to be a multiple of four Tile 4 widths. The
- * clear color is stored at plane index 1 and the pitch should be ignored. The
- * format of the 256 bits of clear color data matches the one used for the
- * I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS_CC modifier, see its description
+ * clear color is stored at plane index 1 and the pitch should be 64 bytes
+ * aligned. The format of the 256 bits of clear color data matches the one used
+ * for the I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS_CC modifier, see its description
* for details.
*/
#define I915_FORMAT_MOD_4_TILED_DG2_RC_CCS_CC fourcc_mod_code(INTEL, 12)