Each fence should be associated with a [fence ID, fence_context,
seqno]. The seqno number is just the fence id.
To get the fence context, we add the ring_idx to the 3D context's
base_fence_ctx. The ring_idx is between 0 and 31, inclusive.
Each 3D context will have it's own base_fence_ctx. The ring_idx will
be emitted to host userspace, when emit_fence_info is true.
Signed-off-by: Gurchetan Singh <gurchetansingh@chromium.org>
Acked-by: Lingfeng Yang <lfy@google.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20210921232024.817-7-gurchetansingh@chromium.org
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
struct virtio_gpu_fence {
struct dma_fence f;
+ uint32_t ring_idx;
uint64_t fence_id;
+ bool emit_fence_info;
struct virtio_gpu_fence_driver *drv;
struct list_head node;
};