extern struct page *mem_map_zero;
#define ZERO_PAGE(vaddr) (mem_map_zero)
+/* This macro must be updated when the size of struct page grows above 80
+ * or reduces below 64.
+ * The idea that compiler optimizes out switch() statement, and only
+ * leaves clrx instructions
+ */
+#define mm_zero_struct_page(pp) do { \
+ unsigned long *_pp = (void *)(pp); \
+ \
+ /* Check that struct page is either 64, 72, or 80 bytes */ \
+ BUILD_BUG_ON(sizeof(struct page) & 7); \
+ BUILD_BUG_ON(sizeof(struct page) < 64); \
+ BUILD_BUG_ON(sizeof(struct page) > 80); \
+ \
+ switch (sizeof(struct page)) { \
+ case 80: \
+ _pp[9] = 0; /* fallthrough */ \
+ case 72: \
+ _pp[8] = 0; /* fallthrough */ \
+ default: \
+ _pp[7] = 0; \
+ _pp[6] = 0; \
+ _pp[5] = 0; \
+ _pp[4] = 0; \
+ _pp[3] = 0; \
+ _pp[2] = 0; \
+ _pp[1] = 0; \
+ _pp[0] = 0; \
+ } \
+} while (0)
+
/* PFNs are real physical page numbers. However, mem_map only begins to record
* per-page information starting at pfn_base. This is to handle systems where
* the first physical page in the machine is at some huge physical address,