Simple fixes which require no deep knowledge of the code.
Cc: Eric Van Hensbergen <ericvh@gmail.com>
Cc: Latchesar Ionkov <lucho@ionkov.net>
Cc: Dominique Martinet <asmadeus@codewreck.org>
Signed-off-by: Andrew Lunn <andrew@lunn.ch>
Signed-off-by: David S. Miller <davem@davemloft.net>
* @uodata: source for zero copy write
* @inlen: read buffer size
* @olen: write buffer size
- * @hdrlen: reader header size, This is the size of response protocol data
+ * @in_hdrlen: reader header size, This is the size of response protocol data
* @fmt: protocol format string (see protocol.c)
*
* Returns request structure (which client must free using p9_tag_remove)
struct completion cm_done;
};
+struct p9_rdma_req;
+
/**
- * p9_rdma_context - Keeps track of in-process WR
+ * struct p9_rdma_context - Keeps track of in-process WR
*
* @busa: Bus address to unmap when the WR completes
* @req: Keeps track of requests (send)
* @rc: Keepts track of replies (receive)
*/
-struct p9_rdma_req;
struct p9_rdma_context {
struct ib_cqe cqe;
dma_addr_t busa;
};
/**
- * p9_rdma_opts - Collection of mount options
+ * struct p9_rdma_opts - Collection of mount options
* @port: port of connection
* @sq_depth: The requested depth of the SQ. This really doesn't need
* to be any deeper than the number of threads used in the client