#include <linux/bpfptr.h>
#include <linux/btf.h>
#include <linux/rcupdate_trace.h>
+#include <linux/static_call.h>
struct bpf_verifier_env;
struct bpf_verifier_log;
void *rw_image;
u32 image_off;
struct bpf_ksym ksym;
+#ifdef CONFIG_HAVE_STATIC_CALL
+ struct static_call_key *sc_key;
+ void *sc_tramp;
+#endif
};
static __always_inline __nocfi unsigned int bpf_dispatcher_nop_func(
struct bpf_attach_target_info *tgt_info);
void bpf_trampoline_put(struct bpf_trampoline *tr);
int arch_prepare_bpf_dispatcher(void *image, void *buf, s64 *funcs, int num_funcs);
+
+/*
+ * When the architecture supports STATIC_CALL replace the bpf_dispatcher_fn
+ * indirection with a direct call to the bpf program. If the architecture does
+ * not have STATIC_CALL, avoid a double-indirection.
+ */
+#ifdef CONFIG_HAVE_STATIC_CALL
+
+#define __BPF_DISPATCHER_SC_INIT(_name) \
+ .sc_key = &STATIC_CALL_KEY(_name), \
+ .sc_tramp = STATIC_CALL_TRAMP_ADDR(_name),
+
+#define __BPF_DISPATCHER_SC(name) \
+ DEFINE_STATIC_CALL(bpf_dispatcher_##name##_call, bpf_dispatcher_nop_func)
+
+#define __BPF_DISPATCHER_CALL(name) \
+ static_call(bpf_dispatcher_##name##_call)(ctx, insnsi, bpf_func)
+
+#define __BPF_DISPATCHER_UPDATE(_d, _new) \
+ __static_call_update((_d)->sc_key, (_d)->sc_tramp, (_new))
+
+#else
+#define __BPF_DISPATCHER_SC_INIT(name)
+#define __BPF_DISPATCHER_SC(name)
+#define __BPF_DISPATCHER_CALL(name) bpf_func(ctx, insnsi)
+#define __BPF_DISPATCHER_UPDATE(_d, _new)
+#endif
+
#define BPF_DISPATCHER_INIT(_name) { \
.mutex = __MUTEX_INITIALIZER(_name.mutex), \
.func = &_name##_func, \
.name = #_name, \
.lnode = LIST_HEAD_INIT(_name.ksym.lnode), \
}, \
+ __BPF_DISPATCHER_SC_INIT(_name##_call) \
}
#define DEFINE_BPF_DISPATCHER(name) \
+ __BPF_DISPATCHER_SC(name); \
noinline __nocfi unsigned int bpf_dispatcher_##name##_func( \
const void *ctx, \
const struct bpf_insn *insnsi, \
bpf_func_t bpf_func) \
{ \
- return bpf_func(ctx, insnsi); \
+ return __BPF_DISPATCHER_CALL(name); \
} \
EXPORT_SYMBOL(bpf_dispatcher_##name##_func); \
struct bpf_dispatcher bpf_dispatcher_##name = \
BPF_DISPATCHER_INIT(bpf_dispatcher_##name);
+
#define DECLARE_BPF_DISPATCHER(name) \
unsigned int bpf_dispatcher_##name##_func( \
const void *ctx, \
const struct bpf_insn *insnsi, \
bpf_func_t bpf_func); \
extern struct bpf_dispatcher bpf_dispatcher_##name;
+
#define BPF_DISPATCHER_FUNC(name) bpf_dispatcher_##name##_func
#define BPF_DISPATCHER_PTR(name) (&bpf_dispatcher_##name)
void bpf_dispatcher_change_prog(struct bpf_dispatcher *d, struct bpf_prog *from,
#include <linux/hash.h>
#include <linux/bpf.h>
#include <linux/filter.h>
+#include <linux/static_call.h>
/* The BPF dispatcher is a multiway branch code generator. The
* dispatcher is a mechanism to avoid the performance penalty of an
static void bpf_dispatcher_update(struct bpf_dispatcher *d, int prev_num_progs)
{
- void *old, *new, *tmp;
- u32 noff;
- int err;
-
- if (!prev_num_progs) {
- old = NULL;
- noff = 0;
- } else {
- old = d->image + d->image_off;
+ void *new, *tmp;
+ u32 noff = 0;
+
+ if (prev_num_progs)
noff = d->image_off ^ (PAGE_SIZE / 2);
- }
new = d->num_progs ? d->image + noff : NULL;
tmp = d->num_progs ? d->rw_image + noff : NULL;
return;
}
- err = bpf_arch_text_poke(d->func, BPF_MOD_JUMP, old, new);
- if (err || !new)
- return;
+ __BPF_DISPATCHER_UPDATE(d, new ?: &bpf_dispatcher_nop_func);
- d->image_off = noff;
+ if (new)
+ d->image_off = noff;
}
void bpf_dispatcher_change_prog(struct bpf_dispatcher *d, struct bpf_prog *from,