'bitmap_fill()' fills a bitmap one 'long' at a time.
It is likely that an exact number of bits is expected.
Use 'bitmap_set()' instead in order not to set unexpected bits.
Fixes: bf2889aeeadc ("net: mvpp2: handle cases where more CPUs are available than s/w threads")
Signed-off-by: Christophe JAILLET <christophe.jaillet@wanadoo.fr>
Signed-off-by: David S. Miller <davem@davemloft.net>
shared = num_present_cpus() - priv->nthreads;
if (shared > 0)
- bitmap_fill(&priv->lock_map,
+ bitmap_set(&priv->lock_map, 0,
min_t(int, shared, MVPP2_MAX_THREADS));
for (i = 0; i < MVPP2_MAX_THREADS; i++) {