struct amdgpu_device *adev;
struct amdgpu_queue_mgr queue_mgr;
unsigned reset_counter;
+ unsigned reset_counter_query;
uint32_t vram_lost_counter;
spinlock_t ring_lock;
struct dma_fence **fences;
}
ctx->reset_counter = atomic_read(&adev->gpu_reset_counter);
+ ctx->reset_counter_query = ctx->reset_counter;
ctx->vram_lost_counter = atomic_read(&adev->vram_lost_counter);
ctx->init_priority = priority;
ctx->override_priority = AMD_SCHED_PRIORITY_UNSET;
/* determine if a GPU reset has occured since the last call */
reset_counter = atomic_read(&adev->gpu_reset_counter);
/* TODO: this should ideally return NO, GUILTY, or INNOCENT. */
- if (ctx->reset_counter == reset_counter)
+ if (ctx->reset_counter_query == reset_counter)
out->state.reset_status = AMDGPU_CTX_NO_RESET;
else
out->state.reset_status = AMDGPU_CTX_UNKNOWN_RESET;
- ctx->reset_counter = reset_counter;
+ ctx->reset_counter_query = reset_counter;
mutex_unlock(&mgr->lock);
return 0;