enum instruction_type {A, I, M, F, B, L, X, u};
static enum instruction_type bundle_encoding[32][3] = {
- { M, I, I }, /* 00 */
- { M, I, I }, /* 01 */
- { M, I, I }, /* 02 */
- { M, I, I }, /* 03 */
- { M, L, X }, /* 04 */
- { M, L, X }, /* 05 */
- { u, u, u }, /* 06 */
- { u, u, u }, /* 07 */
- { M, M, I }, /* 08 */
- { M, M, I }, /* 09 */
- { M, M, I }, /* 0A */
- { M, M, I }, /* 0B */
- { M, F, I }, /* 0C */
- { M, F, I }, /* 0D */
- { M, M, F }, /* 0E */
- { M, M, F }, /* 0F */
- { M, I, B }, /* 10 */
- { M, I, B }, /* 11 */
- { M, B, B }, /* 12 */
- { M, B, B }, /* 13 */
- { u, u, u }, /* 14 */
- { u, u, u }, /* 15 */
- { B, B, B }, /* 16 */
- { B, B, B }, /* 17 */
- { M, M, B }, /* 18 */
- { M, M, B }, /* 19 */
- { u, u, u }, /* 1A */
- { u, u, u }, /* 1B */
- { M, F, B }, /* 1C */
- { M, F, B }, /* 1D */
- { u, u, u }, /* 1E */
- { u, u, u }, /* 1F */
+ [0x00] = { M, I, I },
+ [0x01] = { M, I, I },
+ [0x02] = { M, I, I },
+ [0x03] = { M, I, I },
+ [0x04] = { M, L, X },
+ [0x05] = { M, L, X },
+ [0x06] = { u, u, u },
+ [0x07] = { u, u, u },
+ [0x08] = { M, M, I },
+ [0x09] = { M, M, I },
+ [0x0A] = { M, M, I },
+ [0x0B] = { M, M, I },
+ [0x0C] = { M, F, I },
+ [0x0D] = { M, F, I },
+ [0x0E] = { M, M, F },
+ [0x0F] = { M, M, F },
+ [0x10] = { M, I, B },
+ [0x11] = { M, I, B },
+ [0x12] = { M, B, B },
+ [0x13] = { M, B, B },
+ [0x14] = { u, u, u },
+ [0x15] = { u, u, u },
+ [0x16] = { B, B, B },
+ [0x17] = { B, B, B },
+ [0x18] = { M, M, B },
+ [0x19] = { M, M, B },
+ [0x1A] = { u, u, u },
+ [0x1B] = { u, u, u },
+ [0x1C] = { M, F, B },
+ [0x1D] = { M, F, B },
+ [0x1E] = { u, u, u },
+ [0x1F] = { u, u, u },
};
/* Insert a long branch code */