When the GPU is reset both the current exec state, as well as all MMU
state is lost. Move the driver side state tracking into the reset function
to keep hardware and software state from diverging.
Cc: stable@vger.kernel.org # 5.4
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Tested-by: Michael Walle <michael@walle.cc>
Tested-by: Marek Vasut <marex@denx.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
etnaviv_gpu_update_clock(gpu);
gpu->fe_running = false;
+ gpu->exec_state = -1;
+ gpu->mmu_context = NULL;
return 0;
}
/* Now program the hardware */
mutex_lock(&gpu->lock);
etnaviv_gpu_hw_init(gpu);
- gpu->exec_state = -1;
mutex_unlock(&gpu->lock);
pm_runtime_mark_last_busy(gpu->dev);
spin_unlock(&gpu->event_spinlock);
etnaviv_gpu_hw_init(gpu);
- gpu->exec_state = -1;
- gpu->mmu_context = NULL;
mutex_unlock(&gpu->lock);
pm_runtime_mark_last_busy(gpu->dev);