.release = i915_fence_release,
};
+static void irq_execute_cb(struct irq_work *wrk)
+{
+ struct execute_cb *cb = container_of(wrk, typeof(*cb), work);
+
+ i915_sw_fence_complete(cb->fence);
+ kmem_cache_free(global.slab_execute_cbs, cb);
+}
+
+static void irq_execute_cb_hook(struct irq_work *wrk)
+{
+ struct execute_cb *cb = container_of(wrk, typeof(*cb), work);
+
+ cb->hook(container_of(cb->fence, struct i915_request, submit),
+ &cb->signal->fence);
+ i915_request_put(cb->signal);
+
+ irq_execute_cb(wrk);
+}
+
+static void __notify_execute_cb(struct i915_request *rq)
+{
+ struct execute_cb *cb;
+
+ lockdep_assert_held(&rq->lock);
+
+ if (list_empty(&rq->execute_cb))
+ return;
+
+ list_for_each_entry(cb, &rq->execute_cb, link)
+ irq_work_queue(&cb->work);
+
+ /*
+ * XXX Rollback on __i915_request_unsubmit()
+ *
+ * In the future, perhaps when we have an active time-slicing scheduler,
+ * it will be interesting to unsubmit parallel execution and remove
+ * busywaits from the GPU until their master is restarted. This is
+ * quite hairy, we have to carefully rollback the fence and do a
+ * preempt-to-idle cycle on the target engine, all the while the
+ * master execute_cb may refire.
+ */
+ INIT_LIST_HEAD(&rq->execute_cb);
+}
+
static inline void
i915_request_remove_from_client(struct i915_request *request)
{
GEM_BUG_ON(!atomic_read(&rq->i915->gt_pm.rps.num_waiters));
atomic_dec(&rq->i915->gt_pm.rps.num_waiters);
}
+ if (!test_bit(I915_FENCE_FLAG_ACTIVE, &rq->fence.flags)) {
+ set_bit(I915_FENCE_FLAG_ACTIVE, &rq->fence.flags);
+ __notify_execute_cb(rq);
+ }
+ GEM_BUG_ON(!list_empty(&rq->execute_cb));
spin_unlock(&rq->lock);
local_irq_enable();
} while (i915_request_retire(tmp) && tmp != rq);
}
-static void irq_execute_cb(struct irq_work *wrk)
-{
- struct execute_cb *cb = container_of(wrk, typeof(*cb), work);
-
- i915_sw_fence_complete(cb->fence);
- kmem_cache_free(global.slab_execute_cbs, cb);
-}
-
-static void irq_execute_cb_hook(struct irq_work *wrk)
-{
- struct execute_cb *cb = container_of(wrk, typeof(*cb), work);
-
- cb->hook(container_of(cb->fence, struct i915_request, submit),
- &cb->signal->fence);
- i915_request_put(cb->signal);
-
- irq_execute_cb(wrk);
-}
-
-static void __notify_execute_cb(struct i915_request *rq)
-{
- struct execute_cb *cb;
-
- lockdep_assert_held(&rq->lock);
-
- if (list_empty(&rq->execute_cb))
- return;
-
- list_for_each_entry(cb, &rq->execute_cb, link)
- irq_work_queue(&cb->work);
-
- /*
- * XXX Rollback on __i915_request_unsubmit()
- *
- * In the future, perhaps when we have an active time-slicing scheduler,
- * it will be interesting to unsubmit parallel execution and remove
- * busywaits from the GPU until their master is restarted. This is
- * quite hairy, we have to carefully rollback the fence and do a
- * preempt-to-idle cycle on the target engine, all the while the
- * master execute_cb may refire.
- */
- INIT_LIST_HEAD(&rq->execute_cb);
-}
-
static int
__i915_request_await_execution(struct i915_request *rq,
struct i915_request *signal,