regmap_write(mixer->engine.regs, SUN8I_MIXER_GLOBAL_CTL,
SUN8I_MIXER_GLOBAL_CTL_RT_EN);
+ /* Set background color to black */
+ regmap_write(mixer->engine.regs, SUN8I_MIXER_BLEND_BKCOLOR,
+ SUN8I_MIXER_BLEND_COLOR_BLACK);
+
/* Initialize blender */
regmap_write(mixer->engine.regs, SUN8I_MIXER_BLEND_FCOLOR_CTL,
SUN8I_MIXER_BLEND_FCOLOR_CTL_DEF);
- regmap_write(mixer->engine.regs, SUN8I_MIXER_BLEND_BKCOLOR,
- SUN8I_MIXER_BLEND_BKCOLOR_DEF);
regmap_write(mixer->engine.regs, SUN8I_MIXER_BLEND_MODE(0),
SUN8I_MIXER_BLEND_MODE_DEF);
regmap_write(mixer->engine.regs,
SUN8I_MIXER_BLEND_ATTR_FCOLOR(0),
- SUN8I_MIXER_BLEND_ATTR_FCOLOR_DEF);
+ SUN8I_MIXER_BLEND_COLOR_BLACK);
/* Select the first UI channel */
DRM_DEBUG_DRIVER("Selecting channel %d (first UI channel)\n",
#define SUN8I_MIXER_BLEND_CK_MIN(x) (0x10e0 + 0x04 * (x))
#define SUN8I_MIXER_BLEND_OUTCTL 0x10fc
+/* colors are always in AARRGGBB format */
+#define SUN8I_MIXER_BLEND_COLOR_BLACK 0xff000000
/* The following numbers are some still unknown magic numbers */
-#define SUN8I_MIXER_BLEND_ATTR_FCOLOR_DEF 0xff000000
#define SUN8I_MIXER_BLEND_FCOLOR_CTL_DEF 0x00000101
-#define SUN8I_MIXER_BLEND_BKCOLOR_DEF 0xff000000
#define SUN8I_MIXER_BLEND_MODE_DEF 0x03010301
#define SUN8I_MIXER_BLEND_OUTCTL_INTERLACED BIT(1)