If bfq_schedule_dispatch() is called from bfq_idle_slice_timer_body(),
then 'bfqd->queued' is read without holding 'bfqd->lock'. This is
wrong since it can be wrote concurrently.
Fix the problem by holding 'bfqd->lock' in such case.
Signed-off-by: Yu Kuai <yukuai3@huawei.com>
Reviewed-by: Jan Kara <jack@suse.cz>
Reviewed-by: Chaitanya Kulkarni <kch@nvidia.com>
Link: https://lore.kernel.org/r/20220513023507.2625717-2-yukuai3@huawei.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
*/
void bfq_schedule_dispatch(struct bfq_data *bfqd)
{
+ lockdep_assert_held(&bfqd->lock);
+
if (bfqd->queued != 0) {
bfq_log(bfqd, "schedule dispatch");
blk_mq_run_hw_queues(bfqd->queue, true);
bfq_bfqq_expire(bfqd, bfqq, true, reason);
schedule_dispatch:
- spin_unlock_irqrestore(&bfqd->lock, flags);
bfq_schedule_dispatch(bfqd);
+ spin_unlock_irqrestore(&bfqd->lock, flags);
}
/*