return;
dev_err(dev, "GSI command %u for event ring %u timed out, state %u\n",
- opcode, evt_ring_id, evt_ring->state);
+ opcode, evt_ring_id, gsi_evt_ring_state(gsi, evt_ring_id));
}
/* Allocate an event ring in NOT_ALLOCATED state */
static int gsi_evt_ring_alloc_command(struct gsi *gsi, u32 evt_ring_id)
{
- struct gsi_evt_ring *evt_ring = &gsi->evt_ring[evt_ring_id];
+ enum gsi_evt_ring_state state;
/* Get initial event ring state */
- evt_ring->state = gsi_evt_ring_state(gsi, evt_ring_id);
- if (evt_ring->state != GSI_EVT_RING_STATE_NOT_ALLOCATED) {
+ state = gsi_evt_ring_state(gsi, evt_ring_id);
+ if (state != GSI_EVT_RING_STATE_NOT_ALLOCATED) {
dev_err(gsi->dev, "event ring %u bad state %u before alloc\n",
- evt_ring_id, evt_ring->state);
+ evt_ring_id, state);
return -EINVAL;
}
gsi_evt_ring_command(gsi, evt_ring_id, GSI_EVT_ALLOCATE);
/* If successful the event ring state will have changed */
- if (evt_ring->state == GSI_EVT_RING_STATE_ALLOCATED)
+ state = gsi_evt_ring_state(gsi, evt_ring_id);
+ if (state == GSI_EVT_RING_STATE_ALLOCATED)
return 0;
dev_err(gsi->dev, "event ring %u bad state %u after alloc\n",
- evt_ring_id, evt_ring->state);
+ evt_ring_id, state);
return -EIO;
}
/* Reset a GSI event ring in ALLOCATED or ERROR state. */
static void gsi_evt_ring_reset_command(struct gsi *gsi, u32 evt_ring_id)
{
- struct gsi_evt_ring *evt_ring = &gsi->evt_ring[evt_ring_id];
- enum gsi_evt_ring_state state = evt_ring->state;
+ enum gsi_evt_ring_state state;
+ state = gsi_evt_ring_state(gsi, evt_ring_id);
if (state != GSI_EVT_RING_STATE_ALLOCATED &&
state != GSI_EVT_RING_STATE_ERROR) {
dev_err(gsi->dev, "event ring %u bad state %u before reset\n",
- evt_ring_id, evt_ring->state);
+ evt_ring_id, state);
return;
}
gsi_evt_ring_command(gsi, evt_ring_id, GSI_EVT_RESET);
/* If successful the event ring state will have changed */
- if (evt_ring->state == GSI_EVT_RING_STATE_ALLOCATED)
+ state = gsi_evt_ring_state(gsi, evt_ring_id);
+ if (state == GSI_EVT_RING_STATE_ALLOCATED)
return;
dev_err(gsi->dev, "event ring %u bad state %u after reset\n",
- evt_ring_id, evt_ring->state);
+ evt_ring_id, state);
}
/* Issue a hardware de-allocation request for an allocated event ring */
static void gsi_evt_ring_de_alloc_command(struct gsi *gsi, u32 evt_ring_id)
{
- struct gsi_evt_ring *evt_ring = &gsi->evt_ring[evt_ring_id];
+ enum gsi_evt_ring_state state;
- if (evt_ring->state != GSI_EVT_RING_STATE_ALLOCATED) {
+ state = gsi_evt_ring_state(gsi, evt_ring_id);
+ if (state != GSI_EVT_RING_STATE_ALLOCATED) {
dev_err(gsi->dev, "event ring %u state %u before dealloc\n",
- evt_ring_id, evt_ring->state);
+ evt_ring_id, state);
return;
}
gsi_evt_ring_command(gsi, evt_ring_id, GSI_EVT_DE_ALLOC);
/* If successful the event ring state will have changed */
- if (evt_ring->state == GSI_EVT_RING_STATE_NOT_ALLOCATED)
+ state = gsi_evt_ring_state(gsi, evt_ring_id);
+ if (state == GSI_EVT_RING_STATE_NOT_ALLOCATED)
return;
dev_err(gsi->dev, "event ring %u bad state %u after dealloc\n",
- evt_ring_id, evt_ring->state);
+ evt_ring_id, state);
}
/* Fetch the current state of a channel from hardware */
event_mask ^= BIT(evt_ring_id);
evt_ring = &gsi->evt_ring[evt_ring_id];
- evt_ring->state = gsi_evt_ring_state(gsi, evt_ring_id);
complete(&evt_ring->completion);
}