blk_finish_plug(&plug);
}
+/**
+ * blkcg_parent - get the parent of a blkcg
+ * @blkcg: blkcg of interest
+ *
+ * Return the parent blkcg of @blkcg. Can be called anytime.
+ */
+static inline struct blkcg *blkcg_parent(struct blkcg *blkcg)
+{
+ return css_to_blkcg(blkcg->css.parent);
+}
+
/**
* blkg_alloc - allocate a blkg
* @blkcg: block cgroup the new blkg is associated with
* This finally frees the blkcg.
*/
-/**
- * blkcg_css_offline - cgroup css_offline callback
- * @css: css of interest
- *
- * This function is called when @css is about to go away. Here the cgwbs are
- * offlined first and only once writeback associated with the blkcg has
- * finished do we start step 2 (see above).
- */
-static void blkcg_css_offline(struct cgroup_subsys_state *css)
-{
- struct blkcg *blkcg = css_to_blkcg(css);
-
- /* this prevents anyone from attaching or migrating to this blkcg */
- wb_blkcg_offline(blkcg);
-
- /* put the base online pin allowing step 2 to be triggered */
- blkcg_unpin_online(blkcg);
-}
-
/**
* blkcg_destroy_blkgs - responsible for shooting down blkgs
* @blkcg: blkcg of interest
*
* This is the blkcg counterpart of ioc_release_fn().
*/
-void blkcg_destroy_blkgs(struct blkcg *blkcg)
+static void blkcg_destroy_blkgs(struct blkcg *blkcg)
{
might_sleep();
spin_unlock_irq(&blkcg->lock);
}
+/**
+ * blkcg_pin_online - pin online state
+ * @blkcg_css: blkcg of interest
+ *
+ * While pinned, a blkcg is kept online. This is primarily used to
+ * impedance-match blkg and cgwb lifetimes so that blkg doesn't go offline
+ * while an associated cgwb is still active.
+ */
+void blkcg_pin_online(struct cgroup_subsys_state *blkcg_css)
+{
+ refcount_inc(&css_to_blkcg(blkcg_css)->online_pin);
+}
+
+/**
+ * blkcg_unpin_online - unpin online state
+ * @blkcg_css: blkcg of interest
+ *
+ * This is primarily used to impedance-match blkg and cgwb lifetimes so
+ * that blkg doesn't go offline while an associated cgwb is still active.
+ * When this count goes to zero, all active cgwbs have finished so the
+ * blkcg can continue destruction by calling blkcg_destroy_blkgs().
+ */
+void blkcg_unpin_online(struct cgroup_subsys_state *blkcg_css)
+{
+ struct blkcg *blkcg = css_to_blkcg(blkcg_css);
+
+ do {
+ if (!refcount_dec_and_test(&blkcg->online_pin))
+ break;
+ blkcg_destroy_blkgs(blkcg);
+ blkcg = blkcg_parent(blkcg);
+ } while (blkcg);
+}
+
+/**
+ * blkcg_css_offline - cgroup css_offline callback
+ * @css: css of interest
+ *
+ * This function is called when @css is about to go away. Here the cgwbs are
+ * offlined first and only once writeback associated with the blkcg has
+ * finished do we start step 2 (see above).
+ */
+static void blkcg_css_offline(struct cgroup_subsys_state *css)
+{
+ /* this prevents anyone from attaching or migrating to this blkcg */
+ wb_blkcg_offline(css_to_blkcg(css));
+
+ /* put the base online pin allowing step 2 to be triggered */
+ blkcg_unpin_online(css);
+}
+
static void blkcg_css_free(struct cgroup_subsys_state *css)
{
struct blkcg *blkcg = css_to_blkcg(css);
static int blkcg_css_online(struct cgroup_subsys_state *css)
{
- struct blkcg *blkcg = css_to_blkcg(css);
- struct blkcg *parent = blkcg_parent(blkcg);
+ struct blkcg *parent = blkcg_parent(css_to_blkcg(css));
/*
* blkcg_pin_online() is used to delay blkcg offline so that blkgs
* parent so that offline always happens towards the root.
*/
if (parent)
- blkcg_pin_online(parent);
+ blkcg_pin_online(css);
return 0;
}
extern struct cgroup_subsys_state * const blkcg_root_css;
-void blkcg_destroy_blkgs(struct blkcg *blkcg);
void blkcg_schedule_throttle(struct request_queue *q, bool use_memdelay);
void blkcg_maybe_throttle_current(void);
}
bool blk_cgroup_congested(void);
-
-/**
- * blkcg_parent - get the parent of a blkcg
- * @blkcg: blkcg of interest
- *
- * Return the parent blkcg of @blkcg. Can be called anytime.
- */
-static inline struct blkcg *blkcg_parent(struct blkcg *blkcg)
-{
- return css_to_blkcg(blkcg->css.parent);
-}
-
-/**
- * blkcg_pin_online - pin online state
- * @blkcg: blkcg of interest
- *
- * While pinned, a blkcg is kept online. This is primarily used to
- * impedance-match blkg and cgwb lifetimes so that blkg doesn't go offline
- * while an associated cgwb is still active.
- */
-static inline void blkcg_pin_online(struct blkcg *blkcg)
-{
- refcount_inc(&blkcg->online_pin);
-}
-
-/**
- * blkcg_unpin_online - unpin online state
- * @blkcg: blkcg of interest
- *
- * This is primarily used to impedance-match blkg and cgwb lifetimes so
- * that blkg doesn't go offline while an associated cgwb is still active.
- * When this count goes to zero, all active cgwbs have finished so the
- * blkcg can continue destruction by calling blkcg_destroy_blkgs().
- */
-static inline void blkcg_unpin_online(struct blkcg *blkcg)
-{
- do {
- if (!refcount_dec_and_test(&blkcg->online_pin))
- break;
- blkcg_destroy_blkgs(blkcg);
- blkcg = blkcg_parent(blkcg);
- } while (blkcg);
-}
+void blkcg_pin_online(struct cgroup_subsys_state *blkcg_css);
+void blkcg_unpin_online(struct cgroup_subsys_state *blkcg_css);
#else /* CONFIG_BLK_CGROUP */
{
struct bdi_writeback *wb = container_of(work, struct bdi_writeback,
release_work);
- struct blkcg *blkcg = css_to_blkcg(wb->blkcg_css);
struct backing_dev_info *bdi = wb->bdi;
mutex_lock(&wb->bdi->cgwb_release_mutex);
mutex_unlock(&wb->bdi->cgwb_release_mutex);
/* triggers blkg destruction if no online users left */
- blkcg_unpin_online(blkcg);
+ blkcg_unpin_online(wb->blkcg_css);
fprop_local_destroy_percpu(&wb->memcg_completions);
list_add_tail_rcu(&wb->bdi_node, &bdi->wb_list);
list_add(&wb->memcg_node, memcg_cgwb_list);
list_add(&wb->blkcg_node, blkcg_cgwb_list);
- blkcg_pin_online(blkcg);
+ blkcg_pin_online(blkcg_css);
css_get(memcg_css);
css_get(blkcg_css);
}