The hardware spec defines max_average_bw == 0 as "unlimited bandwidth".
max_average_bw is calculated as `ceil / BYTES_IN_MBIT`, which can become
0 when ceil is small, leading to an undesired effect of having no
bandwidth limit.
This commit fixes it by rounding up small values of ceil to 1 Mbit/s.
Fixes: e3c0fa63bfb7 ("net/mlx5e: Support HTB offload")
Signed-off-by: Maxim Mikityanskiy <maximmi@nvidia.com>
Reviewed-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
static void mlx5e_htb_convert_ceil(struct mlx5e_priv *priv, u64 ceil, u32 *max_average_bw)
{
- *max_average_bw = div_u64(ceil, BYTES_IN_MBIT);
+ /* Hardware treats 0 as "unlimited", set at least 1. */
+ *max_average_bw = max_t(u32, div_u64(ceil, BYTES_IN_MBIT), 1);
qos_dbg(priv->mdev, "Convert: ceil %llu -> max_average_bw %u\n",
ceil, *max_average_bw);