SOC15_REG_GOLDEN_VALUE(GC, 0, mmSQ_PERFCOUNTER9_SELECT, 0xf0f001ff, 0x00000000),
SOC15_REG_GOLDEN_VALUE(GC, 0, mmTA_CNTL_AUX, 0xfff7ffff, 0x01030000),
SOC15_REG_GOLDEN_VALUE(GC, 0, mmUTCL1_CTRL, 0xffbfffff, 0x00a00000),
- SOC15_REG_GOLDEN_VALUE(GC, 0, mmVGT_GS_MAX_WAVE_ID, 0x00000fff, 0x000003ff)
+ SOC15_REG_GOLDEN_VALUE(GC, 0, mmVGT_GS_MAX_WAVE_ID, 0x00000fff, 0x000003ff),
+
+ /* This is not in GDB yet. Don't remove it. It fixes a GPU hang on Navy Flounder. */
+ SOC15_REG_GOLDEN_VALUE(GC, 0, mmLDS_CONFIG, 0x00000020, 0x00000020),
};
static const struct soc15_reg_golden golden_settings_gc_10_3_vangogh[] =