]> git.baikalelectronics.ru Git - kernel.git/commitdiff
drm/amdgpu/atomfirmware: add function to update engine hang status
authorAlex Deucher <alexander.deucher@amd.com>
Fri, 5 May 2017 14:21:36 +0000 (10:21 -0400)
committerAlex Deucher <alexander.deucher@amd.com>
Wed, 10 May 2017 15:23:17 +0000 (11:23 -0400)
Update the scratch reg for when the engine is hung.

Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Acked-by: Harry Wentland <harry.wentland@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
drivers/gpu/drm/amd/amdgpu/amdgpu_atomfirmware.c
drivers/gpu/drm/amd/amdgpu/amdgpu_atomfirmware.h

index d735cd1807b34dcf00bb61d91bd30ea70c4635b3..4bdda56fcceea36b8229d74ac3b76fe706919a77 100644 (file)
@@ -88,6 +88,19 @@ void amdgpu_atomfirmware_scratch_regs_restore(struct amdgpu_device *adev)
                WREG32(adev->bios_scratch_reg_offset + i, adev->bios_scratch[i]);
 }
 
+void amdgpu_atomfirmware_scratch_regs_engine_hung(struct amdgpu_device *adev,
+                                                 bool hung)
+{
+       u32 tmp = RREG32(adev->bios_scratch_reg_offset + 3);
+
+       if (hung)
+               tmp |= ATOM_S3_ASIC_GUI_ENGINE_HUNG;
+       else
+               tmp &= ~ATOM_S3_ASIC_GUI_ENGINE_HUNG;
+
+       WREG32(adev->bios_scratch_reg_offset + 3, tmp);
+}
+
 int amdgpu_atomfirmware_allocate_fb_scratch(struct amdgpu_device *adev)
 {
        struct atom_context *ctx = adev->mode_info.atom_context;
index d0c4dcd7fa962beab4ba5417df75c9e52834f656..a2c3ebe22c713aeacff5036d431ffc1e157f5f7e 100644 (file)
@@ -28,6 +28,8 @@ bool amdgpu_atomfirmware_gpu_supports_virtualization(struct amdgpu_device *adev)
 void amdgpu_atomfirmware_scratch_regs_init(struct amdgpu_device *adev);
 void amdgpu_atomfirmware_scratch_regs_save(struct amdgpu_device *adev);
 void amdgpu_atomfirmware_scratch_regs_restore(struct amdgpu_device *adev);
+void amdgpu_atomfirmware_scratch_regs_engine_hung(struct amdgpu_device *adev,
+                                                 bool hung);
 int amdgpu_atomfirmware_allocate_fb_scratch(struct amdgpu_device *adev);
 
 #endif