]> git.baikalelectronics.ru Git - kernel.git/commit
drm/gf100-/gr: implement the proper SetShaderExceptions method
authorBen Skeggs <bskeggs@redhat.com>
Sat, 9 Aug 2014 18:10:30 +0000 (04:10 +1000)
committerBen Skeggs <bskeggs@redhat.com>
Sat, 9 Aug 2014 19:28:17 +0000 (05:28 +1000)
commite6777187a3f18429e72c2115f85129c2364c9609
tree20bb4119ecc0b257b66073d64d34c021ada13072
parentba0f1eb07495dffeff2426345989b51c4d5e9bd1
drm/gf100-/gr: implement the proper SetShaderExceptions method

We have another version of it implemented in SW, however, that version
isn't serialised with normal PGRAPH operation and can possibly clobber
the enables for another context.

This is the same method that's implemented by the NVIDIA binary driver.

Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
drivers/gpu/drm/nouveau/core/engine/graph/gk20a.c
drivers/gpu/drm/nouveau/core/engine/graph/gm107.c
drivers/gpu/drm/nouveau/core/engine/graph/nvc0.c
drivers/gpu/drm/nouveau/core/engine/graph/nvc0.h
drivers/gpu/drm/nouveau/core/engine/graph/nvc1.c
drivers/gpu/drm/nouveau/core/engine/graph/nvc8.c
drivers/gpu/drm/nouveau/core/engine/graph/nve4.c
drivers/gpu/drm/nouveau/core/engine/graph/nvf0.c
drivers/gpu/drm/nouveau/nvif/class.h