drm/i915: Use ww locking in intel_renderstate.
We want to start using ww locking in intel_context_pin, for this
we need to lock multiple objects, and the single i915_gem_object_lock
is not enough.
Convert to using ww-waiting, and make sure we always pin intel_context_state,
even if we don't have a renderstate object.
Signed-off-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Reviewed-by: Thomas Hellström <thomas.hellstrom@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20200819140904.1708856-10-maarten.lankhorst@linux.intel.com
Signed-off-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>