drm/i915: Resurrect ring kicking for semaphores, selectively
Once we thought we got semaphores working, we disabled kicking the ring
if hangcheck fired whilst waiting upon a ring as it was doing more harm
than good:
commit
bb98aea2f0c3603878b1ee5b90d227ffa1048084
Author: Daniel Vetter <daniel.vetter@ffwll.ch>
Date: Wed Dec 14 13:56:58 2011 +0100
drm/i915: kicking rings stuck on semaphores considered harmful
However, life is never that easy and semaphores are still causing
problems whereby the value written by one ring (bcs) is not being
propagated to the waiter (rcs). Thus the waiter never wakes up and we
declare the GPU hung, which often has unfortunate consequences, even if
we successfully reset the GPU.
But the GPU is idle as it has completed the work, just didn't notify its
clients. So we can detect the incomplete wait during hang check and
probe the target ring to see if has indeed emitted the breadcrumb seqno
following the work and then and only then kick the waiter.
Based on a suggestion by Ben Widawsky.
v2: cross-check wait with iphdr. fix signaller calculation.
References: https://bugs.freedesktop.org/show_bug.cgi?id=54226
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Cc: Ben Widawsky <ben@bwidawsk.net>
Acked-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>