]> git.baikalelectronics.ru Git - kernel.git/commit
drm/i915: Use alphabetical names for sprites
authorVille Syrjälä <ville.syrjala@linux.intel.com>
Wed, 17 Apr 2013 14:48:51 +0000 (17:48 +0300)
committerDaniel Vetter <daniel.vetter@ffwll.ch>
Thu, 18 Apr 2013 07:55:50 +0000 (09:55 +0200)
commit67bc2e62f877b1731378ec2a55ab3136f19292fa
treeac1efb23e972e4418e643ba98ccb6d5980b635bc
parent67095ca363c120360508d72393cedb13b4e97984
drm/i915: Use alphabetical names for sprites

Add sprite_name() macro which should be used with the kind of sprites
that are fixed to pipes (gen4.5+).

Also use dev_priv->num_plane to calculate the sprite index insted
assuming two sprites per pipe. This should make it print the right
name.

Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
drivers/gpu/drm/i915/i915_drv.h
drivers/gpu/drm/i915/intel_display.c