[Why]
If the cursor pos passed from DM is less than the plane_state->dst_rect
top left corner then the unsigned cursor pos wraps around to a large
positive number since cursor pos is a u32.
There was an attempt to guard against this in hubp1_cursor_set_position
by checking the src_x_offset and src_y_offset and offseting the
cursor hotspot within hubp1_cursor_set_position.
However, the cursor position itself is still being programmed
incorrectly as a large value.
This manifests itself visually as the cursor disappearing or containing
strange artifacts near the middle of the screen on raven.
[How]
Don't subtract the destination rect top left corner from the pos but
add it to the hotspot instead. This happens before the pos gets
passed into hubp1_cursor_set_position.
This achieves the same result but avoids the subtraction wrap around.
With this fix the original cursor programming logic can be used again.
v2: add hunk that got dropped accidently when this patch was originally
committed. (Alex) Fixes: a612bf79c6e321e ("drm/amd/display: Fix negative cursor pos programming") Signed-off-by: Nicholas Kazlauskas <nicholas.kazlauskas@amd.com> Reviewed-by: Charlene Liu <Charlene.Liu@amd.com> Acked-by: Leo Li <sunpeng.li@amd.com> Acked-by: Murton Liu <Murton.Liu@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>