# MAKE_LD generate the linker script using the C preprocessor
# $(1) = output linker script
# $(2) = input template
+# $(3) = BL stage (2, 2u, 30, 31, 32, 33)
define MAKE_LD
$(eval DEP := $(1).d)
-$(1): $(2) | $(dir ${1})
+$(1): $(2) | bl$(3)_dirs
@echo " PP $$<"
$$(Q)$$(CPP) $$(CPPFLAGS) -P -D__ASSEMBLY__ -D__LINKER__ $(MAKE_DEP) -o $$@ $$<
$(eval BL_LINKERFILE := $(BL$(call uppercase,$(1))_LINKERFILE))
# We use sort only to get a list of unique object directory names.
# ordering is not relevant but sort removes duplicates.
- $(eval TEMP_OBJ_DIRS := $(sort $(BUILD_DIR)/ $(dir ${OBJS})))
+ $(eval TEMP_OBJ_DIRS := $(sort $(BUILD_DIR)/ $(dir ${OBJS} ${LINKERFILE})))
# The $(dir ) function leaves a trailing / on the directory names
# We append a . then strip /. from each, to remove the trailing / characters
# This gives names suitable for use as make rule targets.
bl${1}_dirs: | ${OBJ_DIRS}
$(eval $(call MAKE_OBJS,$(BUILD_DIR),$(SOURCES),$(1)))
-$(eval $(call MAKE_LD,$(LINKERFILE),$(BL_LINKERFILE)))
+$(eval $(call MAKE_LD,$(LINKERFILE),$(BL_LINKERFILE),$(1)))
$(ELF): $(OBJS) $(LINKERFILE) | bl$(1)_dirs
@echo " LD $$@"