]> git.baikalelectronics.ru Git - kernel.git/commit
drm/amdkfd: Preserve wave state after instruction fetch MEM_VIOL
authorJay Cornwall <Jay.Cornwall@amd.com>
Thu, 31 Jan 2019 17:38:18 +0000 (11:38 -0600)
committerAlex Deucher <alexander.deucher@amd.com>
Fri, 24 May 2019 17:21:01 +0000 (12:21 -0500)
commit9fdc3bbe9a07463b1d98676ea9106758feef109b
tree7106b78812ee9ffa78e4bdca627978710aa4ccdd
parent35e4aad5e5f8c82bf4a54590dac7a798a66ca38e
drm/amdkfd: Preserve wave state after instruction fetch MEM_VIOL

If instruction fetch fails the wave cannot be halted and returned to
the shader without raising MEM_VIOL again. Currently the wave is
terminated if this occurs, but this loses information about the cause
of the fault. The debugger would prefer the faulting wave state to be
context-saved.

Poll inside the trap handler until TRAPSTS.SAVECTX indicates context
save is ready. Exit the poll loop and complete the remainder of the
exception handler, then return to the shader. The next instruction
fetch will be from the trap handler and not the faulting PC. Context
save will then deschedule the wave and save its state.

Signed-off-by: Jay Cornwall <Jay.Cornwall@amd.com>
Reviewed-by: Felix Kuehling <Felix.Kuehling@amd.com>
Signed-off-by: Felix Kuehling <Felix.Kuehling@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
drivers/gpu/drm/amd/amdkfd/cwsr_trap_handler.h
drivers/gpu/drm/amd/amdkfd/cwsr_trap_handler_gfx9.asm